
Hey! I'm Stephanie, this is a fanfic/art blog focused primarily on ethnic characters in video games. They deserve more love!
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Love This Artstyle Y'all
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Hey, everyone! If you have been eagerly awaiting a new gaming experience that will transport you to new dimensions of romance and horror, then search no further. "Bad Summer" is a captivating journey that promises to immerse you in a hauntingly beautiful narrative, filled with twists, turns, and unexpected encounters. We can't wait to introduce you to "Bad Summer," our upcoming visual novel and analog horror experience!
"Bad Summer" weaves a chilling tale in the form of a dark visual novel, blending elements of horror, mystery, and romance to create an eerie tapestry of the unknown. Play as Jenny, a teenage camp counselor fighting for her life as a deadly creature of unknown origins stalks her every move. Can you survive the dangers of Camp Bear Ridge summer camp and find love along the way?
Our visual novel has unique point-and-click adventure elements. Interact with objects and use/manage your inventory well to discover hidden lore and solve puzzles. Found a key in an inconspicuous location? Take it with you! Might be useful for later. Items stored in your backpack will help you progress through the game. Take it everywhere you go. Never know when you might need it.

Unlike normal point-and-click adventure games, "Bad Summer" has a big emphasis on romance. Our horror elements are inspired by successful visual novels such as The Letter and Doki Doki Literature Club. Our romance took inspiration from k-dramas, TV shows, and steamy best-selling fiction novels. Our storyline was also heavily inspired by interactive drama video games such as The Quarry and Halloween movies starring Jason Voorhees.
Expect jump scares, blood, gore, death, and analog horror sequences.
Although horror and unsettling themes is the primary focus in Bad Summer, this is a narrative-heavy game with choices, consequences, and multiple endings. Your decisions can either save lives or end them. The stakes are high in Bad Summer and you will find yourself constantly questioning who to trust.

Romance is a critical part of "Bad Summer", but we didnât want our game to feel like an average dating simulator. Instead, when pursing a romantic interest in this game, there is no ârightâ or âwrongâ choices. Converse with your love interest however you choose. Take a timid approach, speak with them from the heart, boldly make your advances, or shy away if you want to.
You wonât need to choose the right answers to romance a character in this game. No need for a guide or silly mini-games. Be yourself and youâll find love regardless. You deserve it.
But you can only romance one and youâll be locked in early in the game. (There will be a notification before you make the choice, donât worry.) Choose wisely. Your life might depend on it.

Warning!
"Bad Summer" is rated 18+ and is intended for a mature audience. This game includes violence, blood and gore, sexual themes, strong language, and discussions of death, grief, and depression. Jump scares too. Horror and distressing depictions go hand-in-hand. It is a core element of our game, and is not suitable for children. Youâve been warned.
Interested? Follow us for more updates, teasers, and cool spooky stuff! Also, check out our website for more details! đ„
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More Posts from Anboringday

You guys ready for hot boy summer? đ„ We are! Bad Summer is jampacked with intimate CGs, allowing you to get up close and personal with all four romanceable characters. Here's a little glimpse at Jake, the rebelâŠ

Franklin is someone who will always hold a special place in my heart because in my country darker people aren't on tv because there is an obsession with wanting to be white. Franklin was the first protagonist I saw ever who wasn't light skinned.
- anon
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oh my fucking god
Yesterday was a bad writing day. I spent a lot of time staring at a screen. Lots of Tumblr replies. Lots of Twitter (the Netflix Sandman trailer going out didnât help). Lots of being grumpy at myself and convinced I couldnât do it any more. The script was a mess. I was doomed. This morning I printed out what I had to fix, picked up a pen, made a few notes and started typing. It was fun and easy and straightforward. I finished it and sent it to the people who needed to see it, and just got an amazed call from our script editor saying she was laughing while crying and couldnât work out how Iâd done everything in a day.
And I hadnât done it all in a day. All of the being miserable yesterday was necessary for it to fly today. All of the knowing it was insoluble and awful made the work today relatively easy. I had to get out of my own way, and had to read it freshly, without being attached to anything. And then I just did the notes. And to make the thing that worked today, a lot of stuff that didnât quite work or sort of worked had to be written too. Itâs always easier to fix stuff that exists.
Anyway. Yesterday = bad writing day. Today = good writing day. I thought it was worth telling people, in case there was anyone else out there who was having a bad writing day too.