balloonsandguacamole - Balloons And Guacamole
Balloons And Guacamole

I’m here to blow guacamole and eat balloons. And I’m not really hungry right now.

178 posts

Hehe Very Pretty!

Hehe very pretty!

Nintendoodles :3

Nintendoodles :3

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More Posts from Balloonsandguacamole

10 months ago

There is a certain part in my brain that goes ham over a really good name.

I’m imagining a Pikmin themed DND adventure and I came up with a lava-covered ash tree forest and I named it…

THE MAGMATIC ASHLANDS.

GOD ILL NEVER GET OVER HOW FUCKING GOOD IT SOUNDS IT ROLLS RIGHT OFF THE TONGUE AND SOUNDS SATISFYING WHILE STILL BE A LITTLE INTIMIDATING.

you ever have a character whose name is so cool you have to restrain yourself from using it every single sentence? I'm going through my script right now changing every other [character name] to "she" but oooohohohoho it sounds so cool the name is perfect I am actively going

You Ever Have A Character Whose Name Is So Cool You Have To Restrain Yourself From Using It Every Single

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10 months ago

So do I, actually! Thank god it’s still functional, my dad works way too much to keep things like this intact. Anyway I really should get back to it that game was amazing.

i really really really love tiny thief


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10 months ago

This sounds like something I’d write in my dream journal. I LOVE IT!

had a dream that Pikmin 2 had an insane endgame after you found all the treasure. You unlocked a hub on the moon you could move around on freely which had low gravity and platforming mechanics that weren't present in the rest of the game, and a couple unique pikmin including a hang glider pikmin(?) to make traversal in a more open 3-dimensional space easier.

On this hub you could go into first-person mode and look up at the stars and see a bunch of planets. If you centered a planet in your vision you could select it and travel to it, and each planet had 4 maps you could traverse and 3 unique pikmin types (with overlap in functionality). Your goal on these planets was not to find treasure but to claim territory by capturing all the marbles on each map like in the 2-player mode.

But the thing is each planet had a rival who was not only trying to stop you from capturing their territory but was also trying to capture yours on your planet, and they began operations the moment you loaded in the moon. Despite the fact that the moon ostensibly orbits your planet, it was sort of the funnel point that rivals had to travel to to get to your planet.

Rivals were using their own planet's pikmin to do battle, but the pikmin operated like the borbmin in singleplayer, where there was a larger one that the small ones followed and if you took that one out the small ones could be called by your whistle and join your team. Any pikmin too far from its "leadermin" could just be whistled to join your team without needing to do battle, and your pikmin count could exceed 100 this way.

On the flip side, rivals could do the same to your pikmin if they find them without you near enough. This setup resulted in a lot of decoy troop tactics and a lot of stalemates. My dream ended before any faction could capture any territory.


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10 months ago

I love the humanoid Hocotate ship design!

Also I would love to see more of Olimar surviving in SSBB and how absolutely stressful it would be for him.

I love me a stressed Olimar (he is in desperate need of a break)!

No Context Art While Chatting Ideas With A Friend @letolimarseehisfamily Yippee Yayy
No Context Art While Chatting Ideas With A Friend @letolimarseehisfamily Yippee Yayy
No Context Art While Chatting Ideas With A Friend @letolimarseehisfamily Yippee Yayy

No context art while chatting ideas with a friend @letolimarseehisfamily yippee yayy


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10 months ago

The editing is amazing!

Pikmin humour

i had to


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