gringosrus - not adam's tumblr
not adam's tumblr

395 posts

Gringosrus - Not Adam's Tumblr

  • howdy-hoes
    howdy-hoes reblogged this · 11 years ago

More Posts from Gringosrus

11 years ago
By Aki Inomata, Quite Literally Taking The Hermit Crabs Ability For Carrying Their Home On Their Back,
By Aki Inomata, Quite Literally Taking The Hermit Crabs Ability For Carrying Their Home On Their Back,
By Aki Inomata, Quite Literally Taking The Hermit Crabs Ability For Carrying Their Home On Their Back,
By Aki Inomata, Quite Literally Taking The Hermit Crabs Ability For Carrying Their Home On Their Back,
By Aki Inomata, Quite Literally Taking The Hermit Crabs Ability For Carrying Their Home On Their Back,
By Aki Inomata, Quite Literally Taking The Hermit Crabs Ability For Carrying Their Home On Their Back,
By Aki Inomata, Quite Literally Taking The Hermit Crabs Ability For Carrying Their Home On Their Back,

By Aki Inomata, quite literally taking the hermit crabs ability for carrying their home on their back, the Japanese artist crafts architecturally inspired shells from plastic for the crabs, with miniature cities on them. I think another fantastic aspect is the transparency, how you can see the anatomy of the crab even when they withdraw is just fascinating.

11 years ago

old but good


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11 years ago
Im Sorry.
Im Sorry.

I’m sorry.

but he looks like a huge fucking weenier and i just had to draw it

11 years ago
SpaceTop
SpaceTop
SpaceTop
SpaceTop

SpaceTop

A transparent 3D spatial desktop display prototype by Jinha Lee, first public in February 2013 (can’t believe I missed this …) - video embedded below:

SpaceTop is a technological and design solution to fuse 2D and spatial 3D interactions in a single desktop workspace. It extends the traditional desktop interface with interaction technology and visualization techniques that enable seamless transitions between 2D and 3D manipulations. SpaceTop allows users to type, click, draw in 2D, and directly manipulate interface elements that float in the 3D space above the keyboard. It makes it possible to easily switch from one modality to another, or to simultaneously use two modalities with different hands. We introduce hardware and software configurations for co-locating these various interaction modalities in a unified workspace using depth cameras and a transparent display. We describe new interaction and visualization techniques that allow users to interact with 2D elements floating in 3D space and present the results from a preliminary user study that indicates the benefit of such hybrid workspaces.

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