morenasarzo - experimental pics
experimental pics

Hi, my name is Morena. Digital designer. Currently in Lyon, France.

115 posts

Eyes (2014). Interactive Installation In Collaboration With Isabella Terruso, Valentina Taddei, Alessandra

Eyes (2014). Interactive Installation In Collaboration With Isabella Terruso, Valentina Taddei, Alessandra
Eyes (2014). Interactive Installation In Collaboration With Isabella Terruso, Valentina Taddei, Alessandra
Eyes (2014). Interactive Installation In Collaboration With Isabella Terruso, Valentina Taddei, Alessandra
Eyes (2014). Interactive Installation In Collaboration With Isabella Terruso, Valentina Taddei, Alessandra

Eyes (2014). Interactive installation in collaboration with Isabella Terruso, Valentina Taddei, Alessandra Corradin, Sara Cappabianca. Frieder Weiss’ workshop. http://vimeo.com/104789415

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More Posts from Morenasarzo

11 years ago
Professional Partnership With Make-up Artist Mery Zugno. Make-up Ispired By The Abstract Paintings Of
Professional Partnership With Make-up Artist Mery Zugno. Make-up Ispired By The Abstract Paintings Of
Professional Partnership With Make-up Artist Mery Zugno. Make-up Ispired By The Abstract Paintings Of

Professional partnership with make-up artist Mery Zugno. Make-up ispired by the abstract paintings of Piet Mondrian.

10 years ago

Eyes (Venice, 2014) interactive installation created by Morena Sarzo, Isabella Terruso, Valentina Taddei, Alessandra Citelli, Sara Cappabianca.

During Weiss’ workshop we created an installation made of two projection spaces: one coincided with the background, the other, kept in the foreground, was a suspended, rectangular support. The silhouette, illuminated by the infrared light and captured by an infrared camera, was then reworked by Kalipso (Weiss’ personal software), revealing a water-textured video.


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11 years ago

Chair (Venice, 2014) 3D Projection Mapping Morena Sarzo, Damiano Ascenzi, Marco Miscioscia, Giovambattista Mollo, Gabriella Accardo. Daniel Rossa’s workshop.

The process of manipulation of 3D model in order to converge and align perfectly with real structure was carried out according to anamorphic perspective rules. The model was scaled and forced to the final illusory perspective achieving the right perception without recourse to 2D-to-3D tecnique.


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10 years ago
One Month Ago We Presented The Interactive Installation A STROLL, A FUN PALACE At The Swiss Pavilion,
One Month Ago We Presented The Interactive Installation A STROLL, A FUN PALACE At The Swiss Pavilion,
One Month Ago We Presented The Interactive Installation A STROLL, A FUN PALACE At The Swiss Pavilion,

One month ago we presented the interactive installation A STROLL, A FUN PALACE at the Swiss Pavilion, Venice Biennale 2014. Here are some screencaps taken from the video of the event: https://vimeo.com/125898675


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9 years ago
AE - Plexus Test #1

AE - Plexus test #1


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