809 posts

Do You All Remember In The Early 2010s Where People Were Talking About Freeing The Nipple And That Mixed-gender

do you all remember in the early 2010s where people were talking about freeing the nipple and that mixed-gender sports should become a thing and the removal of period tax and all of that and then some people realised that would mean trans people too ans they instantly decided to revert to bioessentialism 101 and now i have to see grating sentences like Well maybe jeopardy should be gender-segregated because males have a biological advantage in pressing a button

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More Posts from Some-brave-apollo

1 year ago

I love being autistic because hyperfixations and special interests can get so damn niche. Like yeah I'm into Fallout but I also have very in-depth thoughts on how I'd adapt Genesis' The Lamb Lies Down on Broadway to stage.

1 year ago

As a game mechanic, Karma was disadvantageous because it injected obtrusive level of awareness of authorial intent into every situation that raised or lowered your Karma (and in doing so frequently demonstrated deranged moral reasoning in how the points are allocated.) In New Vegas specifically, though, I found Karma advantageous in conjunction with the reputation system, because it tracks your character’s long-term behavior on an axis that the reputation system isn’t measuring. “Principled Person Despised by Authority” and “Omnimalevolent Weasel with A Great Eye For PR” are both well-worn archetypes that a dual Karma/Reputation system is able to model to some extent. It also provides another fun axis on which to engage with your companions- Boone leaves you if you piss off the NCR, Veronica leaves if you piss off the Brotherhood, but Cass leaves if you're just generally, generically a shithead- which is an incomplete venn diagram with those other two, and the contrast can serve as an interesting characterization vehicle IMO.

There are ways in which the affinity system in Fallout 4 was a step forward, primarily in how it lanced the obtrusive authorial judgements and more-or-less coherently tied it into the values of whichever companion you're currently travelling with. It also smoothly got around one failure mode of New Vegas- the incredibly specific, poorly telegraphed and thus frequently inorganic sequence in which you had to bring followers to places in order to trigger their affinity points. However, I've always had the vibe that the intended dynamic for Fallout 4 was that you'd pick and stick with a companion that would mesh with your intended playstyle- but I get the impression that what happens in practice is that players instead alter their playstyle for as long as it takes to juice up each companion's affinity meter, which can result in some pretty wild behavioral swings that you have to put some legwork into justifying from a roleplay perspective. And this compounds with the fact that the game isn't really tracking much else about who you are as a person. Your special stats are way less rigid. Nuanced faction reputation is out the window because factions themselves are sort of sidelined as a relevant mechanic outside the big four, and with the big four it's kinda all-or-nothing as to whether you're in their good books. Side quests tend to be fairly siloed in their impact, and Karma's gone. My decision to open fire on a population center, or lack thereof, feels more acknowledged in New Vegas than in 4. I guess If I were made Fallout Czar I'd probably do a tripartite system- Companion Affinity AND the New Vegas 4x4 faction reputation system AND some re-implementation of Karma, or some analogous system of tracking in which direction you break when asked to make a decision. Deontological vs. Utilitarian. Authoritarian vs Libertarian. Practical vs. Sadistic. Track everything. Break out the quadrants. Make the engine weep blood

1 year ago

My dream for Season 2 of Fallout is a musical episode with 4-6 original songs, especially since New Vegas opens up a location like The Tops or characters akin to the lonesome drifter that would really compliment that format. A lot of popular 30s - 50s songs are either showtunes (such as Fallout staple Anything Goes) or showtune adjacent in sound, so it wouldn't be out of place. Also shamelessly committing to having the characters sing and then never acknowledging it again would be very Wild Wasteland of them.


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1 year ago

Imagine not loving Maximus. Cringe fail king. Never makes the right decisions. Quite literally Lucy’s knight in shining armor. Doesn’t know what sex is. Stole his power armor from an asshole. Cannot use his power armor properly.

His loser boy personality has captivated me