Made a Main for this. she/they, queer. 18+ minors DNI Also terfs, racists, bigots etc. kindly piss off. I love Halsin, Gale and Shadowheart Talking about Halsin brings me so much joy

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Thoughts On Halsin As An "atypical Druid"

Thoughts on Halsin as an "atypical druid"

I've seen a number of excellent metas lately about Halsin's atypical druidism (the fact that he does not abhor the undead, does not have complete control over his wildshape, etc.). While I agree completely with those points, I've also noticed a tendency to sometimes frame this as Halsin being a "bad" druid or never really belonging with the druids in the first place. And I strongly disagree with that. I feel that Halsin's druidism is a core aspect of his character and implying that he is somehow "bad at it" robs him of something essential. The fact that he is a unique, complex character with far more depth than just "typical DnD druid" doesn't mean that he is not still a druid at heart - and a pretty formidable one, at that.

I see him as a character who has something in common with the nature deities and magician-priests of ancient myth and legend: Merlin (a mentor whose teachings are rooted in the natural world; who guides kings rather than wishing to rule himself; who mediates between the kingdom of men and animals; and who changes into an animal) and Dionysus (who celebrates multiplicity, fluidity, nature-based wisdom, carnal pleasure, the subversion of unnatural restraints - and who also shapeshifts, by the way). Druidism informs Halsin's entire belief system, ranging from his view on relationships (Halsin never uses the word 'polyamory'; instead, he speaks of "doing as nature does" and explains all of his preferences with nature metaphors - "the bear partners as its instinct dictates", etc.) to the importance he places on community. Halsin is unhappy as Archdruid not because he is just an incompetent leader or can't get along with other druids, but because he is so in tune with nature that he only thrives in communities with a structure more like the branching network of roots or mycelia - like our group of "weirdos" or his rebuilt community in Reithwin. He does know how to guide, counsel, and mediate - all of which are essential leadership abilities. But he needs to be part of an interconnected organism that grows and learns together, not the sole leader of it. To me, this is connected to his shapeshifting abilities and druidism: Halsin is connected to all other beings by literally becoming them (even if he is most attuned to his bear-shape).

Halsin speaks very highly of the grove as a place of worship (let's not forget how deeply religious Halsin is, too), but he also says that life in the grove made him feel cut off from nature. It's ironic that a druid grove runs on politics and power hierarchies (aspects of civilisation that most druids should despise), but it does. This is also a theme in a sidequest in BG2, if anyone recalls. In my opinion, the fact that Halsin feels out of place in a grove that has grown corrupted with politics and power plays actually makes him more true to core druidic beliefs, not less so.

I think the idea that Halsin doesn't get along with other druids gets taken a little too far at times, too. Members of his grove have issues with him primarily because they have been radicalised by Shadow Druids, not because Halsin is just too good-aligned for other druids in general. Note that every single druid in the grove who expresses strong anti-refugee sentiment also supports Kagha and the Rite of Thorns. Halsin welcomes outcasts into the grove because he is compassionate and empathetic as a person, yes, but also because it is part of his druidic belief in harmony, unity, and the value of life. Compare with Olodan's line:

Thoughts On Halsin As An "atypical Druid"

This is not to say that I think Halsin's would never clash with other druids at all, or that I think his relationship with the grove is without friction. Obviously, part of the blame for the infiltration of the Shadow Druids falls on him. Obviously, there would be more neutral-aligned druids who would disagree with him on principle. But the fact that the previous Archdruid chose Halsin as his successor (we must assume that he did, since Halsin obviously didn't sign up for it) strongly indicates to me that the deceased, much wiser elders of the grove valued him greatly. Jaheira also repeatedly refers to him with the deepest respect.

I think it's also worth noting that there is room for nuance in druidic beliefs in the BG series. Faldorn in BG1, Cernd in BG2 and Jaheira in all three games are all very different. In many ways, Jaheira is more Harper than druid, which I think was indicated by her being a multiclassed fighter/druid in the earlier games. It also comes out in her conversation with Halsin about the Shadow Curse:

Thoughts On Halsin As An "atypical Druid"

And if you tell her (speaking as Halsin) that she doesn't have to explain herself to him:

Thoughts On Halsin As An "atypical Druid"

Of course, Halsin has a personal investment in lifting the Shadow Curse that Jaheira doesn't share, namely Thaniel. Only Halsin has a special connection with the very spirit of the land. This is also why he is completely unable to heal and move on until the Shadow Curse is lifted, unlike Jaheira. If the spirit of the land is wounded, then so is his own spirit. Jaheira, as a Fighter-Druid-Harper, is very much a protector of the realms as a whole (nature and civilisation), while Halsin is referred to over and over again by various NPCs as Nature's Steward, Keeper of Groves, Guardian of the Land, etc.

My argument here is not that Halsin is a more "typical" druid than Jaheira or that one is a "better" druid than the other (I love them both deeply). I'm just saying that all of this demonstrates to me how deeply intertwined Halsin's druidism is with the rest of his character. And I really, really appreciate him as a druid along with everything else he is.

I'm not really sure that I understand Tumblr etiquette regarding discussion (what is the polite way to interact with each other here? Commenting? Reblogs with hashtags? I'm too old for this site lol), but I would love to talk about this more. Please don't hesitate to comment, even if you disagree.

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More Posts from The-bear-and-his-sunbird

Okay I know I've made like three posts about this one specific thing but I gotta say, anyone who calls Halsin a typical boring Druid either doesn't understand Halsin or doesn't understand Druids, because Halsin is very much an atypical Druid.

Just a few ways Halsin is different than other Druids:

He can't control his wildshape. He transforms involuntarily when under stress, which is not a thing other Druids experience, and he can't control himself fully in wildshape either. He retains traits, such as an enhanced sense of smell, out of his wildshape form, and has the ability to remain as a bear borderline indefinitely, instead of Druids usually only being able to maintain the same form for a couple hours at most.

He doesn't hate undead; he views them the same as living creatures, worthy of life. He cares for Astarion deeply, and is furious if the player allows the 7,000 spawn to die. (He's a little nicer if they do it for a mercy kill instead of the ritual, but is clearly only happy when they are released into the Underdark, the exact thing a Druid is supposed to want to avoid.)

He dislikes the city because it displaces nature, yes, but he VERY rarely says that. Instead, almost every time he laments the conditions of Baldur's Gate, what distresses him is how capitalistic systems harm sentient beings- especially children. He is more upset at the human(oid) suffering he encounters in the city than he is at how it displaces nature.

Halsin is on an obviously morally good alignment. While Druids are no longer required to be neutral, most still are anyway, especially those from the Emerald Enclave, which the Emerald Grove is part of.

Emerald Enclave Druids are encouraged to sabotage society; they breed aggressive animals and place them near settlements to deter development, secretly sponsor brigands to attack new settlements, and simultaneously interact with local populations by providing sweet drinks and teas to boost their public image, so that new developments are curtailed while nearby people think the Druids are kind and harmless. Halsin very notably never even thinks about doing such things, even though it would be trivial for him to do so.

While Halsin's explanation for wanting to stop the Absolute is initially far more in line with Druidic thinking (they're unnatural, obviously), he later grows to want it finished because he wants you, the player, and your friends to be safe.

Halsin has zero desire to ladder-climb in the ranks of the Druids, nor to grow more powerful; he was perfectly happy as he was before the Shadow Curse, and is quite upset he had to waste 100 years of his life "dealing with others' problems and personalities." BUT the fact that he was happy to just that as alderman of his commune suggests the problem was with being forced into the position and being relied on as the sole authority, instead of one trusted elder of many.

Halsin wants children desperately, but was kept from having them by his leadership role. This is yet another example of how, despite his deeply held beliefs, being a Druid ultimately made him less happy.

Halsin isn't very good at leading the Druids, to the point that many of his Druids resent him, many are swayed to a cult the instant he leaves, and he himself decides the best thing he could possibly do for the Grove is leave it and have a better leader come in and take over.

Nearly every struggle Halsin has in the game arises from a conflict with his Druidic beliefs- whether it's his need to cleanse the Shadow Curse causing him to be an ineffective leader of the Grove, his desire for a family being held back by his leadership role, or his love of humanity battling against his hatred for cities as unnatural blots on nature.

Basically, nearly every character beat Halsin has comes from him not being a typical Druid at all, and in some cases, from him being rather bad at being the things Druids are supposed to be.

His name is Zorro, and he's a paid* actor!

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Halsin who is so enamoured by their leader Tav and gets a little giddy with each wall he watches come down as she grow more comfortable with him.

She’s always been sweet but the safer she feels, the more vulnerable she becomes. He would retire to his tent at the end of every night, overjoyed with the memory of each laugh he’d pulled from her that day.

So when she falls asleep on him, it’s like his Olympics.

They were lounging by the fire chatting absentmindedly when he feels her head drop to his shoulder and he freezes. He was already buzzing with how close she was sitting but this is something else. It takes everything in the man to not jump up and shout “yippee!!!”

He won’t move an inch. Not a breath out of rhythm to disturb you. He eyes off anyone who walks within earshot, not quite glaring at them but definitely letting them know with pleading eyes to pleaseee not ruin this for him.

Oh my god, halsin is a werebear isn't he?

Minor spoilers

This is headcanon but think about it. Both narrative and mechanics seem to point to it

For starters my guy runs around the woods as a bear for fun. He just regularly lives his life as a bear. DND druids can only wild shape for a few hours at a time mechanically speaking and they don't really take on the personality of that animal

Halsin does though. On several occasions he is overcome with his "wild nature" even if you don't play along with the bear scene, he talks about how he's poly like a bear, he also has bear like anger issues, not being able to be discreet in the goblin camp for example.

Speaking of when you meet him at the goblin camp he's still in his wild shape. A mechanical part of bg3 druids is that when you loose your wild shape up you are left with full HP in humanoid form, but somehow the goblins never saw elf druid halsin? Only the "warbear"? You want me to believe that these tiny creatures dragged a basically nuclear 5th level big daddy Halsin into a worg cage. Bull.

Lythari are werewolves not werebears but I don't think it's a coincidence that they live in communities with moon and WOOD elves.

It's also not nothing that werebears have a easier time bonding with bears and he has not one but two bears back in the druid grove Ormn, who refers to halsin as "master" and is absolutely devastated by the missing Halsin and Tuffet that Halsin remarks as getting lazy and leaves instructions not to feed her to Netti. I don't think Bosk is one of his considering he is. Far. From. Home.

And let's talk about appearances, werebears are said to be exceptionally tall and muscular in humanoid form. (I understand and like halsin's theory that he doesn't need a reason to be so big, but if he was a werebear it would explain it). They also are usually extra hairy and have beards now our elf man doesn't have a beard but... Sense when do elves have chest hair? Imo probably the most damning piece of evidence regarding his appearance is his scar.

Halsin obtained the scar while in wild shape. As I've mentioned before druids that are brought to 0 HP in wild shape transform back with full HP. So why then would a mark from let's be real that hit was what 4 points of damage, retain in his elf form unless our favorite duck loving dweeb wasn't in wild shape at all but in his bear form as a werebear.

All of this can be explained, but most werecreatures have some level of plausible deniability that's how they work.

Lastly the biggest piece of mechanical evidence is his Cave Bear wild shape that is totally unique to him. Other druids do not get this. It's just because he's super aligned with bears but why is he super aligned with bears? Because he's a werebear

So why does it never come up? I don't think Halsin actually knows. He was a child when he started playing with Thaniel and probably not that old when he started to realize he needed to protect Thaniel. By the time he would have started transforming into a bear he might have just thought it was a druid thing.

Reposted a poem to the pay me no matter who's viewing website.

Glass Horses
Poets
Inspired by current events.

Feels a bit rough around the edges, but I'm proud of it.


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