thesilliestrovingalive - RAWKET LAWNCHAIR!
RAWKET LAWNCHAIR!

Hello, folks! I was originally posting MS stuff on @floofgryph, but things have changed now. I suck at playing the MS games, but I'm trying, okay?

242 posts

Updated: October 15, 2024

Updated: October 15, 2024

Reworked Character #9: Tequila

POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, torture, suicide, child abuse, cannibalism, crime, alcoholism, and divorce.

Real name: Sermeg Bracquemond-Kagamihara (he legally changed his name to Sosuke N. Kanikoja)

Alias: Maestro of a Thousand Skirmishes

Nickname: Tequila

Occupation: Lieutenant General of the S.P.A.R.R.O.W.S., Brigadier General of the Regular Army, Army Chief of Staff for the Rebel Army (formerly), and mercenary for the Theophylaktos Union (formerly)

Retirement plans: Open a florist shop, become a philanthropist dedicated to supporting child welfare and war veterans, and establish a company that designs and manufactures affordable, electric vehicles

Special skills: Coordinating covert missions, and training programs for new recruits, proficiency in tactical planning and the operation of heavy machinery, mastery of disguise, and rescuing hostages

Esper abilities: His body possesses a unique adaptive ability, granting him resistance to extreme temperatures, toxins, and other hazards. In response to environmental stressors, his organs automatically secrete a protective, opalescent slime that coats them. This slime serves as a barrier, preventing harmful microorganisms from entering his body and shielding him from infections and diseases. It also repels toxic substances and deadly gases, safeguarding his organs from damage. Furthermore, the slime produces purplish-black cells that play a crucial role in his thermal resistance, helping to regulate his body temperature and enabling him to withstand extreme heat or cold temperatures

Moreover, he's able to intentionally shed his skin, peeling it off like a removable garment. Following its removal, his skin rapidly regenerates through a self-materialising process, restoring his epidermal layer. This process allows him to remove harmful organisms that may have attached to or burrowed into his skin. Shedding contaminated skin also enables him to regenerate healthy tissue and develop enhanced immunity and resistance to biological hazards, including toxins, bacteria, and other harmful substances.

By leveraging his photographic memory and manipulating his genetic code and organic mass, he can shapeshift into any form he has visually memorised. He can also teleport short distances, allowing him to suddenly disappear and reappear in locations with which he has partial or full familiarity. He boasts flexibility rivalling that of an octopus due to his extreme hypermobility, and agility nearly identical to that of a cheetah. Furthermore, his senses are incredibly acute, featuring eyesight as keen as an eagle's, hearing as sensitive as a bat's, a sense of smell as discerning as an elephant's, and touch sensitivity as refined as a star-nosed mole's. When sensing the presence of danger or untrustworthy individuals within his range of sight and hearing, his mind instantly kicks into fight or flight mode, impairing his impulsivity and heightening his hypervigilance. This triggers a sudden surge of adrenaline, preparing his body to either confront the threat or flee to safety.

He can clearly read emotions and thoughts by proximity to an individual's aura within a 6 ft (182.88 cm) boundary. Additionally, he possesses psychometry, granting him access to accurate knowledge of an object's or person's history through physical contact, which triggers brief yet remarkably vivid visions. He can sense celestial events, planetary alignments, and cosmic anomalies, allowing him to vaguely predict global changes. Furthermore, he can passively sense environmental changes to predict weather, earthquakes, and other meteorological and geological events.

He has two black half-spheres, one in the centre of each palm, which possess a red-violet lustre and serve three distinct purposes. Firstly, they enable him to manipulate the organic fabric of sentient life forms and the four elemental forces that comprise the cosmos: earth, air, water, and fire. Secondly, they allow him to absorb memories and knowledge from the freshly deceased and bodies in various stages of decay. Lastly, by touching a sentient being or placing his hand in close proximity to one, they grant him the ability to communicate with them telepathically.

Hobbies: Gardening (especially cultivating deadly plants and sweet-smelling flowers), playing underground poker games, watching demolition derby events, tinkering with and customising his own vehicles, and engaging in friendly fire incidents during covert missions with military organisations

Likes: Gourmet grilling, the innocent curiosity of children, enjoying a drink after a long battle, the symbolism and cultural significance of flowers, and exploring exotic destinations and natural wonders

Dislikes: Captivity, troublemakers, being stuck in tight spaces (especially during an escape), bureaucratic red tape, and witnessing his comrades and children being exploited and oppressed or caught in situations of gratuitous violence

Favourite food: Tequila (tequila sunrise is his most favourite) and his own gourmet grilled food

Sexuality: Panromantic graysexual

Gender: Male

Age: 50 (in 2022), 56 (in 2028), 58 (in 2030), 60 (in 2032), 62 (in 2034), 69 (in 2041), 71 (in 2043), 72 (in 2044), and 75 (in 2047)

Blood type: A-

Weight: 109 lbs. (49 kg)

Design: He’s a 5 ft (152.4 cm) Canadian-Guatemalan ectomorph of French and Japanese descent with a lean, semi-lanky build, subtle softness around the midsection, and a weak yet surprisingly stocky musculature. He has sloping shoulders, beige skin (it was pale ivory during his younger years), and a small black mole on the right side of his chin. His face shows noticeable signs of aging with forehead lines, frown lines, tear troughs, and nasolabial folds. He has a missing second premolar on his lower jaw and heterochromia eyes: his right eye is a medium sky blue and his left eye is a deep cyan. Tequila sports a brownish-black spiky crew cut dyed a light auburn, which is paired with sideburns, semi-bushy eyebrows, and a slightly dishevelled five o'clock shadow. On his right outer thigh, he has a tattoo depicting a seven-horned Lamb of God, its legs bound, holding an olive branch in its mouth. The lamb is set against a backdrop of a gilded Chi Rho symbol (☧), which is encircled by a radiant, flaming aureola.

He bears numerous battle scars from past encounters, including: half of his upper back being heavily burned; a series of jagged cuts on his left arm caused by shrapnel; a deep, curved scar on his temple; a thin, horizontal knife scar on his chin; a slight cut on his left cheek from a bullet that flew past him; and a bullet wound below the right side of his diaphragm. Tequila also has a series of deep stab wounds on his right shoulder and right lumbar region, a severed tendon (flexor carpi ulnaris) in his left forearm, and a partially cut left thumb. After being experimented on, his body underwent significant transformations: his muscles now have a coppery hue with bronze streaks, his neck is adorned with bearded vulture feathers, his bones are gilded and steel-hard, and his legs are covered in shaggy, greenish-black fur.

His military gear consists of brass-plated goggles with yellow-orange lenses, a navy blue bandana mask, a bone white tank top with a slight rip just above the left hip, and greenish-black gloves. He wears army cargo pants in a camouflage pattern featuring cerulean, lavender grey, and Cambridge blue, which are tucked into spike-soled liver brown combat boots. His pants have two crudely stitched patches: a triangular brownish-red one on the right knee and a rectangular steel blue one on the middle of his left outer thigh. Tequila wears a metal dog tag necklace with his name, navy blue elbow and knee pads, a bronze-buckled leather belt, a sheath for his combat knife, and a drop leg holster for a handgun with a silencer. A Prussian blue waist pack is secured to the back of his belt, containing a bronze-finished flask filled with his tequila cocktail of choice for the day.

He wears a linden green flight jacket, often left unzipped, featuring a brown wolf-fur lining, a metallic silver zipper, and gilded epaulets. The jacket has four pockets and boasts the S.P.A.R.R.O.W.S. logo emblazoned on the back. It has two hidden compartments designed for firearms, but typically stores a sheathed machete and a scoped bolt-action rifle instead. Additionally, he wears a reseda chartreuse armband on his left sleeve, adorned with the Regular Army insignia. He typically wears a blue-green Lightweight Helmet (LWH), but occasionally opts for a gold-edged wedge cap of linden green seal fur instead.

Over his tank top, he dons a Soldier Plate Carrier System (SPCS) with a cerulean, lavender grey, and Cambridge blue camouflage pattern, which carries around his walkie-talkie and ammo for other firearms. He wears three dark grey bandoliers: one draped over his right shoulder holds flashbang grenades, another over his left shoulder holds smoke bombs, and a third wraps around his waist above his belt, holding ammunition for his handgun. Tequila carries around a steel blue load-bearing backpack that contains camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, a grappling hook, and a disguise kit that adapts to the specific requirements of each mission. It also contains a rocket launcher, grenade launcher, bazooka, fire gun, missile pod, practical tools like mechanic and lockpicking sets, and a photo album filled with Polaroid pictures.

The pockets of his flight jacket carry around a metallic blue-green lighter, the key to his motorcycle, noise-cancelling earplugs, and a hundred-eyed cowrie shell, a gift from Gimlet. Tequila also carries a collection of cherished photographs: one showing him with his ex-wife, Margaret, and their late son, Thomas; another with his former team, including a young Gimlet; a third featuring a Swiss brassy ringlet on a yellow mountain flower; a fourth capturing Red Eye playfully placing an orange cat on a sleeping Donald Morden; a fifth depicting him and Clark on a mountain hike; and a sixth showing him, Marco, Tarma, Gimlet, and Red Eye, taken one year prior to the Great Morden War.

He has a stash of cigars and a half-empty pack of cigarettes tucked away in the right pocket of his army cargo pants, while his left pocket is occupied by a burgundy instant camera, a digital recorder, a silver engagement ring featuring a princess cut diamond, and a golden wedding band. Ever since he encountered a Swiss brassy ringlet during a hike through the rocky meadows of the European Alps, he fell in love with them and proudly displays a pin depicting one on the left side of his flight jacket. He wears two distinctive necklaces: a black cord with a teardrop-shaped nazar charm and a gold chain holding a pendant of the Immaculate Heart of Mary impaled by a longsword.

His custom-made motorcycle is a glaucous BMW R75, adorned with forest green cheetah spots outlined in sandy beige. The motorcycle comes with a sidecar, which serves as storage for extra supplies and his load-bearing backpack. The sidecar features an intriguing design element: a Swiss brassy ringlet on the antler of an elk skull, proudly displayed on its side. The sidecar is outfitted with a greenish-black rocket turret, while two rotating miniguns are mounted on either side of the front wheel of his motorcycle.

Character summary: He's a cunning, wise, rebellious polyglot with a strong aversion to being bossed around unjustly. As a thrill-seeker, he has a tendency to bluff and revels in the raw power and adrenaline rush that comes with high-intensity situations, which makes him feel alive. He has a strong sense of camaraderie with those he considers comrades and close friends, going to great lengths to ensure their happiness and safety. Tequila is especially devoted to Marco, Tarma, Red Eye, Gimlet, Clark, Eri, and Fio, holding their well-being in the highest regard due to the deep affection he feels for them. Depending on the situation, he can be very blunt, believing that people need to quickly learn that the truth is often a hard pill to swallow. Whenever his patience is running thin or he deems it necessary, he isn't afraid to speak his mind, though his words can be abrasive and unsettling.

Despite his perpetual weary expression, he’s a fundamentally kind-hearted and morally upright leader. Tequila is a tough-as-nails and hypervigilant individual that has a tendency to engage in occasional reckless behaviour. He has a cynical, pessimistic outlook on life, which he occasionally masks through social drinking, reading the newspaper or immersing himself in his hobbies. As an introvert with an exceptionally high intellect, he finds it challenging to connect with others. He has a deep-seated compassion and strong protective instincts towards children who are vulnerable to abuse and exploitation. Tequila views it as a moral obligation to safeguard them from harm and foster a secure environment that allows them to thrive. When drunk, he exhibits clumsiness, boisterousness, sorrowfulness, physical aggression, and increased insulting behaviour (far more than usual). Additionally, he's even more likely to make awkward attempts to flirt with anyone who catches his eye.

He's particularly self-conscious about his height and extremely hates being teased about it. When someone teases him about his height, he tends to retaliate by rudely insulting them, often targeting their appearance-related insecurities. When he's feeling scared or furious towards someone who has visibly angered him, he has a habit of jumping on their back, which may follow up with an attack. Tequila has zero tolerance for cowardice and incompetence, viewing them as lame excuses for people to avoid putting in effort and failing to contribute meaningfully to their roles in society. He dislikes people who are overly pesky or slimy, individuals with a bratty and entitled attitude, unnecessary trouble, political corruption, and duplicity.

As a devout Catholic who also believes in the evil eye, he abhors war and can't help but feel a pang of sympathy for new military recruits, knowing their innocent worldview is likely to be shattered. Nevertheless, he recognizes that everyone has their own reasons for enlisting and refrains from criticising their choices. He becomes vengeful when he encounters people who have been unreasonably hurt or when he feels betrayed and devastated after losing something he deeply cares about. He’ll only betray someone or a cause if he senses that they’re crossing into morally reprehensible territory. He lives with sleep paralysis, atypical depression, and mild borderline personality disorder and PTSD. When he needs time for solitude and contemplation, he withdraws to a cozy sanctuary, wrapping himself in a fluffy blanket and using earplugs to shut out the world.

He harbours a deep-seated hatred towards his former friend, General Morden, stemming from his subsequent betrayal when Morden's megalomaniacal desire for world domination consumed him. He perceives Margaret as promiscuous and attention-seeking, disapproving of her flirtatious behaviour as a means to cope with loneliness. Despite their divorce, he still cares about her well-being and has been gradually rebuilding their relationship, attempting to alleviate her loneliness. He has a strong affinity for Vasser, whom he sees as a surrogate son, striving to educate and guide him on the right path.

However, he often finds himself disappointed by Vasser's ill-tempered bully attitude, his excessive thirst for blood and action, and his tendencies to slack off, cause mischief, and make unwanted advances towards women. He also feels deeply disappointed when Vasser disregards his advice and falls short of the standards he envisioned, which were modelled after his deceased son Thomas—an exceptionally well-behaved child with a keen mind and an eagerness to learn. He's consumed by guilt, feeling that despite his best efforts, he's failed as a father and wonders if he could have done more to prevent Vasser's bad behaviour.

Backstory: Sermeg Bracquemond-Kagamihara was born on December 23, 1972 in Chichicastenango, Guatemala. His biological parents were Kafkasi Bracquemond, a French-Canadian construction worker from Trois-Rivières, Quebec, Canada, and Tsukiko Kagamihara, a Japanese-Canadian entrepreneur who owned an open-air market selling homemade Japanese craft goods. He had an adoptive sister who was six years older than him named Ximena, who had been abandoned by her father, struggling with alcoholism. As expected, he had inherited Tuatha Dé Danann DNA from his parents, which became noticeable when he frequently mentioned seeing a pair of glowing red eyes watching him. Sermeg's parents had also noticed that his intelligence grew at rapid speeds, which they greatly encouraged. Between the ages of 1 and 4, he read numerous books on various subjects, including mathematics, engineering, sociology, psychology, architecture, ancient history, geography, political science, and world religions. By the age of 5, he had taught himself to speak Japanese, Korean, French, Italian, Spanish, Portuguese, Romanian, Russian, and German, and learned about their respective cultures.

Before Sermeg's 7th birthday, his father was assassinated by a hitman in retaliation for killing the right-hand man of a prominent Québécois organised crime family near Montreal. Prior to his death, Kafkasi had fled with his wife, Tsukiko, to Guatemala. The crime family, seeking revenge and viewing Tsukiko and her children as potential assets, had planned to force them into hard labour and prostitution. Out of fear, Tsukiko made the tough decision to put Sermeg and Ximena up for adoption, hoping they would be safe. Shortly after, Tsukiko vanished mysteriously, leaving behind only speculation that she had fallen prey to the Québécois crime family's sinister activities.

They were adopted by an organ harvester named Tecuani, who took pity on them after learning about the fate of their parents. Despite his illicit profession, Tecuani went out of his way to ensure that Sermeg and Ximena were well-fed and properly educated. He even taught them essential survival skills for navigating the dangers of the streets, giving them a better chance at thriving in a challenging world. However, their time together was short-lived, as Tecuani was promptly arrested after one of his employees reported him to the police for operating an illegal organ harvesting business.

As a result, Sermeg and Ximena were placed into the foster care system, where they experienced a tumultuous journey through four different foster families. The first family was neglectful and struggled with addiction, the second was intimidated by Sermeg's abnormal intelligence, and the third, although kind and lenient, harboured an uncle who posed a sexual threat to Ximena.

Tragically, their last foster family was a source of immense pain and suffering. The foster father, a business executive named Clifford, was controlling and abusive, lashing out physically and emotionally, especially when Sermeg dared to stand up for himself. The foster mother, a psychiatrist named Magdalena, failed to provide a safe and nurturing environment, neglecting their needs and belittling them with hurtful words that preyed on their insecurities. Ximena, who had always been dear to Magdalena, struggled with depression, PTSD, and body dysmorphia, which ultimately led to her eventual suicide when Sermeg was just 12 years old.

At age 15, Sermeg joined a newly formed cartel that promised him refuge and financial assistance in exchange for killing and cannibalising his foster parents. Initially hesitant due to his disgust at the idea of consuming his abusers, he was motivated by the prospect of exacting revenge. He followed through on the cartel's demands, completing his initiation and rapidly rising through the ranks thanks to his street smarts. He played a key role in gathering valuable intelligence for the cartel's boss and devising strategic plans for financial management and tactical attacks.

To cope with his emotional pain and seek excitement, he turned to drinking various tequila cocktails, eventually leading to an addiction and a particular fondness for tequila sunrise. His struggles with addiction led to him being dubbed "Tequila" by those around him, a nickname he unexpectedly embraced as part of his identity and later adopted as his codename for military operations.

The circumstances of his departure from the cartel are unclear, but rumours suggest that the cartel was either absorbed into or annihilated by a relatively obscure cult-like guerrilla group from Venezuela known as the Theophylaktos Union. However, it's confirmed that he did join the Theophylaktos Union at age 19, becoming a skilled mercenary and spy for the organisation. He admits that he had a boyfriend during his time in the Theophylaktos Union, but their relationship was cut short when his partner was killed in friendly fire. This was also when he began exploring mechanics and constructed his first custom-made motorcycle.

At the age of 21, during a raid on a Brazilian town, he encountered a frightened child clinging to her dead mother and her severely injured younger brother. Initially, he callously shot her, believing her to be an obstacle to fulfilling the Dark Lord's supposedly twisted desires. Yet, upon reflection, he questioned his actions and his allegiance to the Theophylaktos Union, ultimately realising that this path was not for him. He subsequently retired from the group, assumed the alias Sosuke N. Kanikoja for his protection, relocated to Trois-Rivières, Quebec, Canada, and sought rehabilitation to address his escalating alcohol addiction. He also turned to Catholicism as a way to find new meaning in life and began working as a bartender and cashier at a flower shop.

While working as a bartender, he met Hyakutaro, who had just completed a challenging mission for the Regular Army. They quickly formed a strong bond after sharing their personal struggles and aspirations. Hyakutaro encouraged him to join the Regular Army, hoping it would give him a sense of direction and purpose. Inspired by their conversation, he enlisted in the Regular Army at the age of 25 and went on to specialise in hostage rescue missions. He also developed expertise in camouflage, secret identities, and intelligence gathering, earning recognition as the Regular Army's top covert agent. His exceptional leadership skills, tactical planning, and recruitment abilities further propelled him to the rank of Brigadier General. However, his experiences soon exposed him to the harsh realities of war and corruption, witnessing the brutal deaths of many friends and comrades. These traumatic events would haunt him, fueling recurring nightmares and night terrors.

Four years after joining the Regular Army and Intelligence Agency, he was among the first to be transferred to the newly established S.P.A.R.R.O.W.S. special forces unit, becoming one of its founding members, alongside Red Eye. He met Margaret Southwood shortly after the S.P.A.R.R.O.W.S. was established, encountering her at the Combat Academy section of the Intelligence Division. He immediately fell in love with her and decided to ask her out on a few dates, which blossomed into a romance. As their relationship grew, they eventually got married and had a single child together, naming him Thomas. Tragically, their marriage was short-lived after their five-year-old son was killed by a drunk driver. As they both struggled to cope with their grief, Margaret turned to promiscuity and Tequila turned to drinking as a means of distraction. Unfortunately, these coping mechanisms created an insurmountable rift, leading to their divorce.

At age 39, after exiting a pub and heading back to a nearby Regular Army base on his motorcycle, he noticed a malnourished teenage boy lying in an alleyway with a bruised and bloodied face. He took great pity on the boy and promptly aided him, noticing the boy's eerie silence and uncanny resemblance to Thomas. He decided to head back to the base later and instead brought the boy to a restaurant, buying him lunch. After a couple of minutes of trying to encourage the boy to speak, he finally introduced himself as Vasser Gutenschiff-Wolstenholme and shared his story of taking to the streets to escape his abusive father, Kanan. Moved by Vasser's situation and seeing it as a duty to protect children from harm, he vowed to enact vengeance. With the assistance of Vasser, he ambushed Kanan by breaking into his house, then adopted Vasser through the Regular Army's orphan program.

A couple of years after Vasser's adoption, he met Morden unexpectedly while serving with the North American Garrison, which was assisting the European Garrison and Middle Eastern Garrison in thwarting an Oceania military organisation's attempt to spark a full-scale nuclear war. Following the successful completion of this mission, they forged a bond over drinks and shared stories of their challenging childhoods. Morden also expressed his admiration for Tequila's courage in his espionage work and leadership abilities within the North American Garrison.

He would eventually become a revered mentor and friend to many, including Clark, Red Eye, Tarma, and Marco. Notably, he encouraged Vasser to join the Peregrine Falcons Squad, but this guidance had an unexpected consequence: Vasser began to reveal a more attention-seeking and bloodthirsty side, indulging in troublesome, slothful, and lecherous tendencies that led to several issues. In addition to rescuing hostages, he consistently went above and beyond to save children who were in imminent danger or at risk of harm, making their safety a top priority regardless of the mission. One mission that remains etched in his memory is when he rescued a group of children being trafficked and sold on the black market, while his team simultaneously took down the criminals responsible for this heinous crime.

He played a key role in the Arms Deal Barrage and defeating the remnants of the Serapion Fellowship. He's the primary reason the event bears the name “Barrage”. He orchestrated an artillery bombardment on the fortress housing a critical power facility and a massive space rocket, significantly weakening the Serapion Fellowship's defences. However, the mission would uncover a shocking truth: the Regular Army was secretly involved in an illegal arms deal with the Serapion Fellowship, a revelation he shared with Gimlet, Sagan, Logan, Hyakutaro, Red Eye, Morden, and Allen O'Neil. This moment opened his eyes to the Regular Army's secret corruption, but he remained silent, fearing that speaking out would make him a target for swift assassination as a whistleblower.

Three years after the Central Park bombing, Morden secretly approached him at a bar and convinced him to defect. Believing it was a good opportunity, he quietly resigned from the Regular Army and S.P.A.R.R.O.W.S. to join the Rebel Army. He excelled as a top-notch spy, often disguising himself as a Rebel in a woodland military uniform for land troops. He rose to become Morden's right-hand man, serving as the Army's Chief of Staff. However, after nearing one year of service, he discovered General Morden's true intentions and how he had fully succumbed to his megalomaniacal desires. Horrified, he promptly left the Rebel Army and defected back to the Regular Army, warning them about the impending rise of the Rebel Army. However, despite his inside knowledge, they were unable to prepare in time as General Morden successfully launched a surprise attack, overpowering them and rapidly consolidating his global dictatorship.

During the Great Morden War, he aided Marco in leading the governmental resistance against the Rebel Army. Although he held a higher military rank than Marco, he allowed Marco to take the initiative, recognizing his great potential to become a truly charismatic leader. After being ambushed by Morden and his forces, he was brutally tortured and forcibly killed in front of Marco and Tarma. However, Morden promised to bring him back in a greater form, sending his deceased body to Doctor Amadeus. Doctor Amadeus successfully revived Tequila, but as a semi-clone of Hyakutaro, significantly altering his existence.

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More Posts from Thesilliestrovingalive

10 months ago

That's so them 🤣

They're like, "Fuck those Rebels! We don't need another problem on our plate!"

Updated: September 6, 2024

Reworked Group #1: Rebel Army

POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, fanaticism, drug usage, and SA.

Overview

It emerged from multiple terrorist groups that began to form near the start of the 21st century, fueled by rapid technological advancements and escalating violence. For most of the past 20 years, these groups lacked cohesion and were merely a nuisance to the Regular Army, who didn't consider them a significant threat. However, everything changed in 2023 when the Central Park bombing claimed the lives of Field Marshal Donald Morden's wife and daughter, forever altering the course of events.

He was deeply disturbed by this news and learned that the Regular Army had opportunities to prevent the tragedy, but failed to do so. He attributed this failure to systemic issues within the government and military. Following a period of personal struggle and disillusionment, he resigned and eventually disappeared from public view, accompanied by a group of loyal troops who admired him as a leader.

Behind closed doors, Morden began to slowly build up his army, establishing a unique structure for his military organisation and specialised divisions such as the Japanese Infantry and Arabian Infantry. He even acquired ancient technology that had once belonged to his ancestors, the Tuatha Dé Danann. Most of his troops were genetically enhanced using Tuatha Dé Danann technology from the Hadean Eon, which explains why many of them shared a pale complexion and identical physical characteristics—the varying shades of black and blonde hair, and eyes that ranged from deep blue to vibrant cyan. Additionally, Morden consolidated multiple existing terrorist groups into his army and secretly procured some military technology from the Regular Army.

They prove to be more than a match for the Regular Army, boasting horrifyingly vast and varied resources as well as legions of fanatically loyal infantry equipped with an array of weapons beyond imagination. Their troops are known for their devotion to duty, but have been observed to flee when faced with a particularly dire situation. Although their ranks appear endless and their weapons are brutally effective, some of their arsenal seems somewhat outdated. Furthermore, their combat skills and strategies are arguably less sophisticated than those employed by the Regular Army.

In 2026, the Rebel Army emerged, revealing itself as a military organisation. Led by General Donald Morden, the Rebel Army launched a series of coups aimed at purging the government and military of corruption. However, Morden's ambition was tainted by a megalomaniacal desire for global domination. Despite suffering numerous defeats at the hands of elite forces, including the Peregrine Falcons Squad, S.P.A.R.R.O.W.S., Ikari Warriors, and Division 6, the Rebel Army remained resolute in their goal to expose the corruption within all governments and military forces. They have gone to extreme lengths to achieve their objective, forging alliances with the Amadeus Syndicate, Keribhalum Army, and Ptolemaic Army.

Insignia

It features a white circle, outlined in scarlet, with a black dragon at its centre. The dragon's wings are outstretched, and it grasps a human skull with its sharp claws.

Uniforms

Cadet Uniform

They wear a champagne-hued sleeveless shirt, paired with a light grey armband featuring the Rebel Army insignia. Over the shirt, they wear a short-sleeved jacket with an olive green, terracotta, and sandy beige camouflage pattern. This jacket has four pockets for storage and two hidden strapped compartments. Their headgear consists of a black beret with a scarlet stripe and a white stripe, and a rolled light grey neckerchief secured with a woggle. They also wear a dark brown utility belt for carrying essential gear, sandy beige army cargo shorts, and knee and elbow pads with the same camouflage pattern as the jacket.

Commanding Officer Uniform

They wear a feldgrau military coat with the Rebel Army insignia emblazoned on the left side, adorned with silvery epaulets and gilded aiguillettes featuring rhomboid-cut reddish amethyst pieces. The coat has dark green cuffs and a rise-and-fall collar, a silver-white eight-button front, and a scalloped rear vent. Their attire is completed with a red-violet necktie, crimson gloves, navy blue trousers, and charcoal grey jackboots. On their head, they wear an Imperial Italic-style helmet, embellished with alternating black and yellow plumes.

Special Forces

They wear dark green gas masks with orange-tinted lenses and an industrial tube connected to a bulky metallic grey air tank with three light blue stripes centred on it, which is strapped to their shoulders. They wear olive green gloves, a coffee brown Kevlar vest, beige combat boots with crimson spiked soles, and a gilded armband bearing the insignia of the Rebel Army. Their uniform consists of saffron-yellow, navy blue, and black camo army cargo pants and field tunic, featuring a luxor gold collar and four front patch pockets with scalloped flaps and pleats.

Their coffee brown belt, adorned with a gilt-brass buckle, features seven black pouches for ammunition and a scarlet waist pack containing basic medical supplies, such as bandages. They carry olive green rucksacks bearing the Rebel Army insignia, containing a wide range of supplies, including tactical explosives, portable ammo boxes, canteens filled with water, weapons, additional medical supplies, gas masks, and walkie-talkies.

Bodyguards

They wear bulky, neurally-controlled exosuits with a dark, iridescent nanoceramic coating, providing adaptive protection and augmented mobility. The suit features AI-driven strength amplification, thermal regulation, and self-healing joints for unparalleled flexibility. Their armour is complemented by a holographic visor helmet emblazoned with the Rebel Army's insignia, equipped with a neural interface offering real-time tactical projections and voice command. They don a chromatic gas mask with retinal implants, granting enhanced low-light vision, dual nano-filter mounts, and a voice modulator encircled by fractal-patterned, silver-nanowire spikes.

Their integrated load-bearing backpack stores additional supplies, including ammunition, medical kits, tactical gear (e.g. smoke grenades), rations, and hydration pack. Underneath their exoskeletons, the bodyguards wear a tactical, high-coverage ballistic bodysuit made from a dense, flexible kevlar-latex hybrid material. Their bodysuits are a deep, rich scarlet colour and feature strategically integrated, articulated padding at the shoulders, elbows, and knees.

They’re primarily armed with a Mauser C96 pistol for close-quarters engagement, FG 42 rifle for versatile, high-accuracy firepower, and an MG 42 machine gun with bipod foregrip for sustained, heavy suppressive fire. The Mauser C96 can be equipped with an extended magazine and silencer attachment, the FG 42 features a telescopic sight and folding stock, and the MG 42 boasts a high-capacity drum magazine and quick-change barrel system.

Land Troops

Troops in woodland areas wear a Soldier Plate Carrier System (SPCS) featuring a brown, beige, and olive green camouflage pattern, which holds ammunition and their walkie-talkie. They wear earthy green army cargo pants with two additional pockets on the back and tunics with a six-button bronze front closure. They also wear an earthy green ballistic helmet, a ruddy brown belt with a bronze buckle, dark green paratrooper boots, and a fern-hued armband bearing the Rebel Army insignia. They wear dark green bandoliers that form an X-shape, holding additional ammunition. They carry moss-green load-bearing backpacks with reinforced webbing and waterproof linings, containing supplies provided by special forces such as water purification tablets, emergency shelters, and high-calorie rations.

Troops in snowy areas wear a Soldier Plate Carrier System (SPCS) featuring a white, frosty grey, and pale blue camouflage pattern, which holds ammunition and their walkie-talkie. They wear snow-drab army cargo pants with two additional pockets on the back and insulated tunics with a six-button silver front closure. They also wear a snow-drab ballistic helmet, steel grey belt with a silver buckle, and an azure armband bearing the Rebel Army insignia. They wear black paratrooper boots lined with warm polar bear fur and equipped with crampons, which provide traction on icy ground.

They carry arctic white tactical backpacks with black accents and reinforced insulation, containing supplies provided by special forces such as thermal blankets, emergency bivvy sacks, and high-energy rations. They carry spiky riot shields made of blue-grey metal, rimmed with a scarlet stripe and a black stripe. Additionally, they carry a bluish-white canister on their back containing ice mist, which enables them to launch shards and spikes of ice at enemies.

Troops in desert areas wear a Soldier Plate Carrier System (SPCS) featuring a sandy beige, terracotta, and light grey camouflage pattern. They wear khaki army cargo pants with two additional pockets on the back and tunics with a six-button brass front closure. They wear a khaki ballistic helmet, light brown bandanas that cover their necks, and ivory-hued ponchos adorned with the Rebel Army insignia on the back. They also wear a reddish-grey belt with a brass buckle, tan leather paratrooper boots, and a dusty brown armband bearing the Rebel Army insignia. They wear three reddish-grey bandoliers with two forming an X-shape across their chest, holding ammunition, and a third one positioned above their belt, holding sticks of dynamite. They carry dune-beige tactical backpacks with built-in hydration bladders and MOLLE attachments, containing supplies provided by special forces such as water purification tablets, desert survival kits, and emergency rations.

Troops who operate as fanatics are required to wear a black sheath or drop leg holster for their combat knife or electrical baton and carry their improvised weapons, including fireworks, rolling bombs, and hammers, in their backpacks.

Troops who operate as grenade throwers are required to wear a crimson waist pack and seven belt pouches, each filled with grenades.

Troops who operate as bazooka wielders are required to carry an anti-tank weapon that closely resembles the American M1 Bazooka, but is emblazoned with the Rebel Army insignia. They serve as the backbone of General Morden's ground forces regiment.

Troops who operate as shielded soldiers are required to carry simple riot shields made of grey metal and wield a machete alongside a Desert Eagle-designed pistol. They slash at enemies with their machete when they get too close or shoot them with their pistol when they're out of machete range.

Troops who operate as vehicle drivers are required to carry a rocket launcher capable of firing homing missiles. Once the vehicle they were operating has been taken down, they fire one or two shots before fleeing.

Troops who operate as minelayers are required to wear a gilded or silvery drop leg holster for their combat knife and carry mines in their backpacks. Once a mine has been laid, they often flee or launch a frenzied attack against their enemies.

Troops who operate as bikers for the Rebel Army Bike Squad are required to wear grip-enhancing greyish-brown gloves, glossy black combat boots, and bronze-plated goggles. They utilise two different types of motorbikes, the Micka Horn and Thunder Moto, for quickly reaching their destination or attacking alongside moving vehicles. Sidecar bikers have an attached sidecar with a trooper carrying either a bazooka that fires homing missiles or a highly reliable automatic rifle. Fanatic bikers perform wheelies with their motorbike and will jump off when close to an enemy, allowing the motorbike to crash into the enemy. Missile bikers have a large missile secured to their back with three ropes; when ready, they’ll detonate it, sacrificing themselves in the process and launching a massive fireball.

Troops who operate as snipers are required to carry rifles that closely resemble the Mauser Karabiner 98k, along with a crimson waist pack for their special ammunition. These rifles have a slow rate of fire and are surprisingly unreliable, often jamming after only a few shots.

Troops who operate mortars are the light artillery of the army, being required to bombard oncoming enemies with high-explosive mortar rounds.

Troops who operate as Gatling soldiers are required to carry a heavy minigun with a back-mounted ammo supply. Due to the intense recoil, rapid overheating, and high ammo expenditure, they only fire in short bursts. Their large ammo containers, made of dark grey metal, are designed to withstand several shots.

Troops who operate as flamethrower soldiers are required to carry flamethrowers connected to canisters containing flammable induction particles, which enable them to control the shape and direction of their attacks.

Marine Troops

Troops wear a specially designed mottled grey and blue camouflage wetsuit, featuring a horizontal front zip and a hood with an integrated communication earpiece pocket. They wear durable flippers with rugged spikes in a rusty orange finish, which provide stability and traction on underwater terrain. Their underwater goggles are plated with durable copper and brass for corrosion resistance and clear visibility. Finally, they wear bronze-hued, waterproof gloves, ensuring dexterity and protection while handling equipment in wet conditions.

Troops who operate as rocket divers are required to hold a giant missile on their back. They're often positioned in medium-depth waters, sneaking up on enemies before jumping out of the water and tossing their rockets at them. The camouflage wetsuits of rocket divers have a bright yellow sheen, and they use a self-contained underwater breathing apparatus connected to two bulky air tanks.

Troops who operate as marine divers are required to carry an oil drum on their back, strapped to their shoulders by sturdy rope, which is fitted with explosive charges. The camouflage wetsuits of marine divers have a reddish-black sheen, and they wear rebreathers that allow them to reach a depth of 2,000 feet (609.6 metres).

Troops who operate as cannon divers are required to carry bazooka-styled cannons, utilise flotation devices or life preservers, and hide under bridges and cliffs to wait in ambush for their enemies. The camouflage wetsuits of cannon divers have a greyish-green sheen, but some of them wear only white boxers with crimson spots beneath their flotation gear.

Aerial Troops

Troops who operate as pilots wear fire-resistant Oxford blue flight suits, adorned with multiple pockets for storing essential gear. A transparent plastic pocket on the thigh holds aeronautical charts, while a built-in utility belt features a drop leg holster for their combat knives. They wear oxygen masks and helmets with communication speakers and bronze-plated goggles to ensure clear visibility and are equipped with night vision mode. They don steel-toed muddy brown safety boots with ankle support and flotation collars that automatically inflate in water.

Their uniforms are completed with woollen champagne-hued scarves, each featuring two scarlet stripes at both ends, and lapis lazuli blue armbands bearing the Rebel Army insignia. They carry desert tan load-bearing backpacks containing supplies provided by special forces, including survival radios, high-intensity flashlights, signal flares, aeronautical compasses, and whistles.

Troops who operate as special airborne soldiers comprise the female units of the aerial division. They don a cutting-edge, neuro-linked exosuit in a sleek, obsidian blue finish, reinforced with adaptive, impact-absorbing smart materials. The suit is integrated with a motorised helicopter backpack, enabling seamless transitions between ground and air operations. Advanced, high-resolution optics are embedded in the sleek, silver mirrored piloting goggles, providing real-time data overlays, low-light enhancement, and AI-assisted navigation. A compact, high-pressure air supply system is mounted on the chest plate, incorporating advanced oxygen recycling and CO2 scrubbing technology for extended high-altitude missions.

Beneath their exoskeleton, they don a sleek black tactical jumpsuit crafted from high-strength, bullet-resistant latex, reinforced with strategic padding at vital joints. Over this, they wear a ruggedized, tan-coloured MOLLE vest, equipped with four utility pouches. These soldiers are armed with either a portable Gatling gun or an AR-10, which fire homing missiles. Additionally, they wear a sturdy waist belt holding six canisters of flammable acid and eight smoke bombs, which can be thrown at their enemies.

Vehicles

Combat Vehicles

Type-2 Di-Cokka

Type-3 Bull Chain

Type-4 Girida-O

Type-5 Iron Iso

T-2B Melty Honey

Shoe & Karn

M-15A Bradley

Big Shiee

LV Armor

Iron Nokana

Formor

Rebel Gigant

Emain Macha

Tani Oh

Iron Sentinel

Aircraft

R-Shobu

MH-6J Masknell

Tetsuyuki

Flying Tara

Eaca-B

The Keesi

The Keesi Mk. III

Hairbuster Riberts

Hi-Do

Naval Vessels

Jet Hammer-Yang

Hammer-Yang

U25U

Mini-Sub 88

Hozmi

Support Vehicles

MV-280B

Nop-03 Sarubia

MG-36

3-ton Utility Truck

Landseek

Rebel Van

M-3 Rocket Launch Support Van

Dararin Dara Dara

Mini-Bata

Mini-Blimps

Kaladgolg

Walking Locomotive

Vigilance

Balor

Spider Droid

Jupiter King

Dragon Nosuke

Working Machines

Bull Drill

Aeshi Nero

Miscellaneous

Cabracan

Fall Climber

Special Weaponry

Support

TM-1 Missiles

Turrets (Anti Aircraft, Spike Bunker, Double Bunker, and Hill Turret)

Vigilance

Laser Drone

Patrol Robot

Metal Mole

Supervisory Cameras

Sensor Mine

Pods

Rebel Walker

Mosque Artillery

Biological Weapons

Mutated Soldiers

Flying Killers

Enormous Moray

Chowmein-Congas

Ohumein-Congas

Rebel Army Base

The Fortress of Neuschwanstein serves as the strategic headquarters for Rebel Army operations and the residence of General Morden, who inherited this ancestral estate from his royal lineage. This medieval Romanesque castle features sturdy stone walls, eight round towers, semi-circular arches, barrel vaults, narrow windows, a grand hall, and a central courtyard. Four large dark red banners, emblazoned with the Rebel Army insignia, flank the castle on all four sides, while advanced surveillance and monitoring networks secure the interior.

The grand hall, known as the Command Center, boasts a large fireplace, a circular rosewood table, a gilded throne with a turquoise-dotted crimson seat cushion, and fifty mahogany business chairs, where General Morden's strategic command team convenes, supported by communication arrays and a holographic map of the world. The central courtyard boasts a fountain showcasing a unique four-winged angel with the head of a crocodile, carrying a water jug, while a crowned swan follows closely behind. The courtyard is surrounded by lush greenery and vibrant flower beds, adorned with a variety of blooms, including foxgloves, delphiniums, peonies, clematis, honeysuckles, lavender, sunflowers, dahlias, and castor oil plants.

The castle features a stunning chapel adorned with vibrant stained-glass windows, depicting angels with magnificent wings, shown assisting humans and battling demons. It also boasts a sunny retreat for General Morden, a vast library housing a diverse collection of manuscripts and books across various genres, and a kitchen accompanied by a well-stocked pantry. Additional facilities include a dungeon designated for holding special prisoners, an infirmary for medical care, a bathhouse for relaxation, and a gatehouse for secure entry and exit. 

General Morden's personal quarters include a private office, a situation room, a secure storage facility for his personal arsenal and tactical gear, and direct access to the Command Center and other critical areas of the fortress via secret passageways and elevators. General Morden's Space Tank is housed in a garage that also doubles as an entrance to a subterranean chamber. This basement contains a collection of cyborg replicas, each identical to Morden, sufficient to last him half a lifetime. Additionally, the room features a vast wardrobe, storing a customised outfit for each cyborg duplicate. The replicas stand upright in cryogenic tubes, lining both walls, receiving a vital, tar-like liquid that prevents mechanical corrosion and digital decay.

The fortress also comprises the Armoury and Munitions Room, a heavily fortified storage facility for advanced weaponry, ammunition, and equipment; the Barracks, special accommodations for elite Rebel Army personnel featuring personal quarters, training facilities, and armouries; and the Intelligence Hub, a cutting-edge facility for gathering, analysing, and disseminating critical information to support Rebel Army operations.

Within the castle, there’s a room featuring:

A crystal-clear sky dome with an automatic emergency closure system featuring a dark grey adamant barrier.

Comfy beds and toys for the elite’s German Shepherds and Doberman Pinschers, complete with a doggy playground and a pet grooming station.

An environmental aquarium suitable for four Enormous Morays (Helen, Linda, Jenny, and Barbie) and a few Flying Killers with a simulated ocean current and a treasure chest feeder.

A central tubular fish tank full of tiny jellyfish, surrounded by a circular seating area with velvet cushions.

A hidden passageway behind the aquarium leading to a secret room with a doggy cinema playing canine favourites.

A dog treat bar offering healthy snacks and refreshing drinks for the furry friends.

A veterinary care station with state-of-the-art equipment for any medical needs.

Beneath the foundation, a sturdy hexapedal locomotion system in a coppery brass hue with durable rose gold nanocoating. Six arachnid-like, cybernetic legs, enforced with dark mahogany and myrtle green insulated wires, aid in propelling the fortress with steady, hissing steam-powered strides. The wires connect to a network of brass fittings and copper pipes, pulsing with a warm, golden glow. Its simple, gear-driven mechanism moves with deliberate precision, while leather-bound shock absorbers ease the impact on the terrain.

At its core, a centralised arsenal unleashes swarms of AI-guided, quantum-entangled missiles, capable of adapting to evasive maneuvers. Dual, high-energy laser cannons flank the primary weapon, their prismatic lenses pulsating with intense, supercharged plasma. Along the castle's periphery, sixteen omnidirectional, auto-targeting turrets deploy, unleashing bursts of hypervelocity, micro-kinetic projectiles at perceived threats, guided by advanced, real-time predictive analytics.

Extra Information

Most pilots and special airborne soldiers are Rebel Army cadets with either sufficient or barely passable piloting skills. However, some are kidnapped Regular Army cadets who have been brainwashed and enticed with promises such as financial aid—and, if female, subjected to emotional manipulation—to serve General Morden's cause. To maintain their obedience, they are forcibly administered amphetamine pills and methamphetamine injections on a weekly basis. This potentially explains why some pilots exhibit self-destructive behaviour, such as kamikaze attacks.

Fanatic land troops are known to ingest hallucinogens, believing it will render them numb to the emotional pain associated with taking lives. They also believe it will intensify their conviction to eradicate all governmental and militant corruption. They claim to receive visions revealing strategies to annihilate their enemies and words of encouragement from General Morden, who’s revered as a deity-like figure.

Similar to the fanatic land troops, marine divers known to be suicidally fanatical and extremely loyal to the Rebel Army's cause, willing to sacrifice themselves to secure a better future for their faction.

Some male fanatic land troops, bikers, and marine divers have been known to engage in coercive recruitment tactics, including love bombing, to manipulate women into joining the Rebel Army's land, marine, and aerial divisions. Additionally, there have been instances of sexual assault perpetrated by these individuals against women in opposing factions.

The bodyguard armour stands at an impressive 8 ft (243.84 cm) in height. However, many individuals inside these suits exist in a severely degraded yet remarkably functional state, despite suffering from adverse reactions caused by their genetic enhancement. This enhancement involves the forced integration of Tuatha Dé Danann DNA into their genome through chemical means.

Some soldiers have a habit of slacking off, engaging in activities such as calling loved ones, taking smoke breaks, gossiping, cooking food, dancing to music played on the boombox, drinking, flirting with those who catch their attention or playing games on their handheld consoles.

10 months ago
Color Vs No Color Idk
Color Vs No Color Idk

color vs no color idk

10 months ago

What is your favorite part about working on this AU?

My favourite part about working on the Iron Eclipse AU has to be the characters. It's fun to reinvent them for an alternate universe, while using any information and artwork that has been provided for each character as a foundation for new ideas. It even gives me an excuse to use headcanons I have for the OG Metal Slug characters for the ones in the Iron Eclipse AU. It can be difficult to rework a character that barely has any information and artwork. However, I always push through and come up with ideas that fit my interpretation of the characters.

I honestly enjoy giving the Iron Eclipse versions of pre-existing Metal Slug characters more depth, especially with their personalities and backstories. It allows me to explore different ideas and see what fits and what doesn't. The backstories are always the hardest part, but I eventually come up with worthwhile ideas that fit their character. It's also fun to redesign them because I can add more character to their design, such as personalised items and scars, in order to make each one stand out from the last.

Updating them can get annoying at times... However, I don't want them to be unsatisfying and not well-written. It would be a waste to not incorporate such good ideas.


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