
sunny. they/them. nb and queer. 28. white. adhd, madd, ocd, autism, depression, anxiety this is my art blog my main is nonbinaryspacegoo and my zombies run sideblog is enbeast
137 posts
My Child With A Husky Plushie.

My child with a husky plushie.
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The new Order of the Stone as lil kiddies (probably like eight or nine)
Axel: I have a bunch of headcanons about Axel being raised by a group of griefers who weren’t really good at caring for kids. His hair didn’t get cut very often, none of his clothes really fit, and he was generally pretty shy.
Jessie: I headcanon they were a really friendly and cheerful kid, and spent most of their time in the library his parents worked in, where they met Olivia.
Petra: Was one of those kids who could easily hang out with adults? I dunno if I’m explaining well, but she was smart and spent most of her time with her parents while they discussed trading details with their clients. Her parents also trusted her to be alone pretty early on, so if they were going somewhere kinda dangerous, they’d drop her off near the library. She’s really good at climbing.
Olivia: For some reason I headcanon she used to wear a too-big labcoat when she was a lil kid. She spent most of her time at the library, reading and playing with jessie.
Lucas: Was a really friendly and bubbly kid, but had really bad nightmares and was scared of the dark.
These are just headcanons, but hey.

This is my MCSM OC, I guess.
They’re name is Evelyn, but they usually just go with “Ev” or “Ev’n” (pronounced like “Evan”). They are Agender, asexual, and questioning their romantic orientation.
They were more or less raised by their dad out in the woods, way away from civilisation, and he died when they were little.
Their dad kept a bunch of wolves/dogs around and they guarded them. They knew enough to take care of themself.
They’re really shy and kinda awkward around people. They generally really want to make friends, but over time their limited social skills have degraded to the point where if they come in contact with people, they either avoid making contact in favour of sort of following them around for a bit in the hope that it’ll somehow work out that they’ll be friends, or, if they somehow get confronted by the people, staring at the ground and mumbling at them.
Since their wolves often kill zombies and rotten flesh is the most readily available food source, they often eat it. They know that rotten flesh can give you food poisoning, and that milk is the cure, and have refined the process by dunking the rotten flesh in milk before eating it.
They know some basic crafting, but don’t know a lot of important things.
Things they know how to craft: sword, pickaxe, bow, arrows, shovel, bread.
Important things they should know but don’t: how to cook food, how to farm, how to make a furnace.
Still a work in progress. Please feel free to ask about them.


Concept art for the Protagonist and the main Antagonist for a video game I’m working on called Chronophobia (might change the name)
The top one is the Protag, his name is Michael.



Y’know, drawing Jordan Underneath fused with anyone is a really fun excuse to draw horror-nerds.
This is Scarf Underneath, a fusion of Jordan Underneath and Scarfulhu.
He has no arms and no eyes (at least in the normal place).
His scarves act as arms and hands and can pick stuff up with surprising strength.
You can’t really tell he has no eyes when he’s wearing glasses, unless you get super close.


The protag and NPC from a game I want to make.
First one is called “the Save Mechanic” she’s this cute lil aromantic mechanic who fixes up the Save Mirrors.
The second one is the protag, called Michael, after the “REAL worst enemy route” where you actively try and get him killed.