ecofmaster - Revolutionist Ecof
Revolutionist Ecof

Join the revolution cuz we have a god on our side and the queen does not

785 posts

I Would Also Like To Request A Job

I would also like to request a job

ecofmaster - Revolutionist Ecof
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More Posts from Ecofmaster

11 months ago

YOU DON'T EVEN PLAY THE DAMN GAME????

WTF???????

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

I fell asleep early again

Day 26: Chill Pill

This is a dumb idea

Rarity: Common

Type: spell

Elixir: 1

Radius: 2.5 tiles

Slowdown percentage: 50% speed

Slowdown duration: 2 secs

Heal: 1/3 of troop total health

The Chill Pill is essentially a pill that can does the same thing to enemies or allies, and can be helpful or hurtful depending on the situation. It heals any troops in its range's health, but also slows them down.

This is an interesting idea because of its uses. You can use it to hinder the opponent's troops, or to help yours. Or in specific situations, maybe even both. It would be interesting to see in a real game.

This was kinda a lazy post, because I thought of it on the spot, but it's not like anyone reads these posts anyway, so...

Supercell we need chill pill card

11 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

Hey we're back to early-day schedule

Day 27: Bear Trap

Rarity: Champion

Type: spell

Elixir: 1

Ability Elixir: 2

Radius: 1 tile

Damage: 15

Tic speed: 0.25 secs

The bear trap is essentially a trap for a small group of troops. At first, it does absolutely nothing. Completely stationary. But when you activate its ability, the bear trap snaps up any troops on the tile that it was placed on. It can take up to 3 troops at a time. Once a troop is snared, it CAN'T get out until it dies. The bear trap doe a continuous small bit of damage to any snared troops. When a troop is snared, all allies of the bear trap retarget to a different one (if they were targeted at the snared troops). The bear trap can never hit flying troops.

The bear trap is an interesting idea. I'm pretty sure it was thought of as a card way back when before evos, champions, and all the p2w stuff we have now. But now it can be used as a champion! This also means it can't be baited, because the player controls when it snared enemies. I would see this being better against tanks honestly


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11 months ago

@caretaleandotherstuff IT HAS BENN LESS THAN TEN SECONDS

DO YOU EVEN READ THESE???

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

I fell asleep early again

Day 26: Chill Pill

This is a dumb idea

Rarity: Common

Type: spell

Elixir: 1

Radius: 2.5 tiles

Slowdown percentage: 50% speed

Slowdown duration: 2 secs

Heal: 1/3 of troop total health

The Chill Pill is essentially a pill that can does the same thing to enemies or allies, and can be helpful or hurtful depending on the situation. It heals any troops in its range's health, but also slows them down.

This is an interesting idea because of its uses. You can use it to hinder the opponent's troops, or to help yours. Or in specific situations, maybe even both. It would be interesting to see in a real game.

This was kinda a lazy post, because I thought of it on the spot, but it's not like anyone reads these posts anyway, so...

Supercell we need chill pill card

11 months ago

And with this sequence of text, I now declare myself immune to being bitten

reblog to fucking bite the person you reblog from

11 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

I fell asleep early again

Day 26: Chill Pill

This is a dumb idea

Rarity: Common

Type: spell

Elixir: 1

Radius: 2.5 tiles

Slowdown percentage: 50% speed

Slowdown duration: 2 secs

Heal: 1/3 of troop total health

The Chill Pill is essentially a pill that can does the same thing to enemies or allies, and can be helpful or hurtful depending on the situation. It heals any troops in its range's health, but also slows them down.

This is an interesting idea because of its uses. You can use it to hinder the opponent's troops, or to help yours. Or in specific situations, maybe even both. It would be interesting to see in a real game.

This was kinda a lazy post, because I thought of it on the spot, but it's not like anyone reads these posts anyway, so...

Supercell we need chill pill card


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