Acute Angle - Tumblr Posts

1 year ago

✨complaining about gabriels armour yay✨

DISCLAIMER (please read): - i am doing this for fun. this is not a serious post. - this is not a criticism of gabriel's character design. - gabriel is an angel. obviously angels function differently to humans. the armour of angels in ultrakill could be purely decorative for all i know, but im evaluating it in terms of protection in relation to human anatomy. - i often specifically refer to protection against swords. this is because i am basing my knowledge off of medieval armour. (what im saying is: i know v1 uses guns im not stupid) - im not an expert on armour. i read about it for fun, as a hobby. if i get something wrong, PLEASE tell me i love getting new information about armour and i do not want to unintentionally spread misinformation.

Complaining About Gabriels Armour Yay

initially i did a quick assessment of the gaps in the armour, which would be weak points. while ive seen some interpretations of gabriel wearing a sort of bodysuit, he is definitely not wearing a gambeson. this would make the armour uncomfortable to wear as there would be no padding under it.

the rest of the armour evaluation is in the images below. all of the text is also written out in the image descriptions.

two images of gabriel's helmet. one from the front, one from the side. these are accompanied by text which reads as follows: 

shape is similar to the great helm, but it fits more closely to the head. would be difficult (if not impossible) to put on and take off.

no ventilation or vision whatsoever (the 'holes' aren't actually holes, just little dents)

the way the gold edge here goes around the helmet could suggest a visor similar to a visored bascinet but i don't think that's the case. even if it was, this part (the golden halo-like piece that goes halfway around the helmet) of the helmet would prevent it from opening.

gabriel does not wear a gorget, so his neck is exposed. i don't even have to explain why that's unsafe

the top of the helmet is rounded which is good because weapons will skate off of it
HOWEVER

a weapon such as a sword coming down on his head would probably get caught on this (the halo-like part going around the helmet) and pull his head down which you wouldn't want happening
three images of gabriel from ultrakill, one of his front, one of his back, and a top-down view. these are accompanied by text which reads as follows: 

now let's address the midriff. its exposed. that's where a lot of vital organs are, so that area of the body should be well protected.

the groove in the centre of the cuirass likely wouldn't affect his protection against slashing, but it will direct thrusting attacks to the centre of his body if the groove is hit. the groove should not be there, so that weapons can skate off of the armour and the force of attacks isn't all sent directly into the centre of the body.

while obviously too short, the backplate has a more conical piece of gold on it which would direct the force of an attack away from the body. it would be better if the breastplate was constructed more similarly to the backplate.

nitpicky sidenote: how are the breastplate and backplate held together ?? there are no straps here
an image of gabriel's skirt, accompanied by text which reads as follows:

when it comes to the tassets im not entirely sure what theyre supposed to be made of ?? are they even tassets ???? they don't really look like tassets with the way they seem to be layered but that's the closest thing i can compare them to. theyre the same colour as the cuirass but so is the strip of cloth that comes off the centre of his belt; are they supposed to be cloth or plate ??????

the belt is actually somewhat helpful since it could prevent some slashing damage, but also the top edge of it almost seems slightly rounded which would be a disadvantage as a sword skating off of that edge would just go straight to his midriff. which is exposed.
two images of gabriel's leg armour, one viewing it from behind, and the other one focused on the armour on his knee joint. these are accompanied by text which reads as follows: 

the way the cuisses and greaves close would make them impossible to put on and take off the cuisses seem like a single plate that goes around the upper legs ?? the greaves are similar except for the thin plate on the back, which probably wouldn't make putting them on that much easier

the poleyns actually have straps at the back which is good, but then the continuity of that is immediately broken by the way they seem stuck to the greaves if he bends his knees.
this also creates a gap in the armour and therefore a weak point. they also don't have any fins so the sides of his knees are undefended.

his sabatons have NO articulation. those are BRICKS.
three images of gabriel's arm armour: one shows his arm from the back, one shows his pauldron from the top, and the last one shows his hand. the accompanying text reads as follows:

gabriels pauldrons are just kind of floating, they aren't actually attached to anything

he doesn't really have proper couters, just extended pieces on his vambraces. these still offer protection, just not as much as possible.

there isn't any visible finger joint articulation on his gauntlets, but this can be excused as ultrakills simplified visual style. his gauntlets resemble earlier gauntlets which were made on top of textile gloves.

the shape of the end of the vambrace bothers me, it seems like it'd be uncomfortable for wrist movement. it shouldn't go as close to the hand as it does

after all this nitpicking, i decided to try to redesign gabriel's armour to make it more protective while keeping it similar to his original design and still recognisable as gabriel ultrakill.

a drawing of gabriel from ultrakill from the hips up. there is an isolated drawing of his leg armour beside it. there are several changes made to his design, which are listed below.

• lowered pauldrons so they're not floating

• added an aventail to the helmet to protect his neck

• the golden parts of the cuirass no longer go inwards

• didnt add couters because i suck at drawing them but lets pretend that i did that to stay closer to his original design (besides he still has the elbow pieces on his vambrace to provide some defence)

• his gauntlets have articulated fingers now

• tassets are laminated rather than the layers he originally had. in retrospect i should have done tassets of three lame and decorated them similarly to gabriels original design but oh well

• i also imagine that he would be wearing a hauberk under the skirt

• added extra plates to the poleyns as well as side fins

• he's got proper sabatons now

• also he would be wearing a gambeson under his armour

two drawings of gabriel's helmet, one from the front, the other from the side. there are several changes made to its design, which are listed below.

• helmet is more like a visored bascinet

• there are actual holes for ventilation now, and there's more of them.

• there are also holes for vision yay

• didn't want to get rid of the gold bit that goes around the helmet so i changed the shape so that weapons wouldn't get caught on it, but would instead skate off. i think it should come closer to the visor on the side profile though. thank you for reading all of this i had a lot of fun doing this :-)


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