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Navi
I know no matter how cute Navi is drawn, people will still want her to suffer.
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One thing which genuinely bothers me is Annabeth's perception in the fandom. How she's seen as this cold, stoic, emotionless, reserved and intimidating girl. When in reality, she's a character full of love.
Annabeth, who immediately cried and felt attached to Cerberus after playing with him for a few minutes because she wouldn't get to play with him again.
Annabeth, whose deepest desire, which the Sirens lured her with, is saving Luke and having a good relationship with both her parents.
Annabeth, who believed in Luke's goodness, even after all the countless terrible things he did simply because she had faith in his humanity.
Annabeth, who cried in Percy's arms before entering the labyrinth and refused to reveal the last line of the prophecy because it said to lose a love worse than death and the idea of losing any of her friends is too painful, heartbreaking and worse than dying.
Annabeth, who kissed Percy before parting with him in St. Helens because if he's going to die, she at least wants him to die knowing she loved him.
Annabeth, who took a poisoned knife for Percy during the war because she'd rather die herself than let him die.
Annabeth, who convinced Luke to switch sides by reminding him of the promise of family he gave her. Which in turn, influenced Luke's decision to end himself to destroy Kronos. Hello, she saved the world with the power of love.
Annabeth, who spent months after months losing sleep and searching desperately for Percy when he went missing.
Annabeth, who kissed Percy to eternity in public at their reunion, not caring what anyone is going to say or think. An asteroid could've hit the earth, and she wouldn't have cared.
Annabeth, who told Percy âI love youâ when falling in Tartarus because if she was going to die, she wanted them to be her last words.
Annabeth Chase is a sweetheart, who has always felt things deeply and she's so full of love. And I think it's time we let go of the âcold-hearted annabethâ headcanon because it's not true, that's not her.
Iâm fucking addicted to armored core VI right now and now I want to make a mech for V.I3RN, which would be yâknow a Velyn Armored Core au
Like hello why canât I have this energy for my main fic lmao
Update: this post has been getting the slightest bit attention. I have since finished reading CHEW a few months ago and I about cried the entirety of the last volume.
The only reason I havenât finished reading CHEW, though I know what happens for the most part, is because I know Colby dies and I am not ready for thatâŠ
I know heâs an asshole but heâs like, one of my favorite characters from the comic and I just donât want to have to actually face it.
I don't care what the post-credit screen teased, the next Mario movie needs to be Luigi's Mansion - a) because the first movie didn't have enough Luigi in it, and b) so we can give King Boo and Luigi what the Mario movie gave Bowser and Luigi
Tears of the Kingdom and the Orientalism of the Mummy - Dehydrated Ganon

Plenty have talked about the portrayal of Ganon and the problems with both him and the Gerudo as a whole. I haven't seen as much talk about dehydrated Ganon specifically and wanted to share some of what I'm aware of.
TotK in many ways can be read with the number of plot points it lifts from classic mummy films, which in turn means it also picked up all the racial history and tropes that come with that.
Dehydrated Ganon and Phantom Ganon are mummies. He's explicitly referred to as such several times in the game and the game's opening relies on a number of classic mummy movie tropes in its presentation as introducing a corpse-like Ganon.
Here's an excerpt from the The Mummy On Screen: Orientalism and Monstrosity in Horror Cinema.
Male archaeologists, heroic adventurers and female heroines are all drawn to enigmatic corpses and/or racial âOthersâ, being variously hypnotized, transformed, romanced, coerced and/or transported away from their humdrum lives, sometimes through time to re-experience an ancient past in which they once lived, sometimes through space to Egypt where the monster stalks or seduces them.
Helen in The Mummy (1932) is a woman who succumbs not only to the influence of the Mummy but also to the lure of Egypt itself and its ancient ways that still hold sway.
 If one accepts Woodâs thesis, one can see the Mummy film as having a formidable formula, with the Orient serving as an effective site and its chief monster functioning as a potent medium for the release of the suppressed.
The game is built on Zelda being zipped to the past and her experiences in an ancient, mystical world and seeing the founding of Hyrule while Link is integrated into the resources left behind.
After Link and Zelda were drawn in by the Mummy's call to investigate beneath Hyrule following the rise in illnesses from the gloom.
Zelda is whisked away to ancient Hyrule where she spends time with her very heavily Native coded (which would need an entirely separate post on the tropes associated with that and the way the game uses Anti-Native tropes) Zonai pals.

She's in a rush to return home, but this new space also ends up being a big learning environment for her. She's exposed to this ancient and alluring culture that fascinates her and provides many of the wants and needs she expressed in BoTW.
She's given the supportive parents she's needed--a supportive father figure who explicitly supports her utilizing study to achieve her goals and a loving mother to teach her how to use her powers. She even gets a cool engineering/history auntie who shares a lot in common with her.
All of these things are stolen from Zelda because of the evil mummy.
The game makes great effort to play into the exoticized idea associated with the Zonai, right down to infusing Link and Zelda in their culture with Zelda given a new outfit, home, and lifestyle, and Link gifted with Rauru's power.
The Zonai in TotK are characterized less by their beliefs or the perspective of Mineru or Rauru and more framed in relation to the resources they provide others--the secret stones, the Zonai devices, the exotic, mysterious, ancient powers and knowledge, the zonaite you mine, Rauru's arm, etc.
That leads into another issue with how Tears reinforces the idea of Native extinction in how the Zonai are more characterized for the resources everyone is extracting from them rather than their actual peoples' thoughts and feelings and how that form of erasure harms real Native people outside of the fiction.
There's also the aspect of how the land and resources of these Native people are almost destined to fall into the hands of largely white, "civilized" Hyrule leaders with every other group serving under Hyrule's order geographically and narratively while the Zonai are people we only interact with in memories or as spirits.
The Orient until the second half of the nineteenth century had largely proven a fruitful terrain for colonial conquest and achievement for the British, but from the Indian Mutiny of 1857 towards the end of the century various military setbacks began to point worryingly to a decline in British powerâŠIn the aftermath of such events, rather than being perceived as âpassiveâ, with âno capacity for violenceâ (Mercer and Julien 1988: 108), the inhabitants of the Orient became more forbidding, a change in perspective reflected in the literature of the period that simultaneously portrayed anxiety concerning Britainâs own newfound sense of vulnerability.
Richard Marshâs The Beetle...depicted Egypt as every bit as capable as Transylvania of bringing a primitive threat to the civilized West.
As Marshâs novel exemplifies, the legacy of the ancient Egyptians had transformed over the course of the nineteenth century from one that bestowed valuable knowledge into one that offered secrets best left unearthed, being increasingly tainted as the years unfolded through its association âwith the mysterious and supernatural, the questionable and disreputableâ.
Mummy films rely very heavily on presenting the "other" as an exotic and almost tempting place for the civilized white protagonists to find and change themselves.
They also acted as a way to depict non-white people to bypass several censorship restrictions in earlier decades, so you often see them framed as romance films with an emphasis on a commentary about that dangerous, tempting allure of the mummy being used as a commentary on interracial relationships and intermingling of the civilized and uncivilized with a white gaze in mind.
Many mummy films also would utilize racial coding to characterize the mummy as hostile, dangerous, tempting or seductive in relation to the white, civilized character, something done with several other movie monsters like Dracula, King Kong, etc.
No matter the Zelda game, the structure ends up being largely the same with Ganon in that Hyrule or wherever is shown to be peaceful until the "evil man of the desert" invaded and defiled their space with his wickedness and disrupting the order of the gods and the status quo.


Dehydrated Ganon specifically is another extension in linking Ganon and his wickedness and evil to his heritage and status as a SWANA-coded character, in a lot of using tropes associated with Black people, etc.
He's not just evil because he's a selfish overlord, he's an evil "other" Middle Easterner invading the pure and peaceful environment the game made the effort to set up, and his constant presence looms in the game in how his corpse-like mummy servant is busy carrying out his will.
The Mummy and Nubian were a particularly suitable pairing considering contemporaneous racial stereotyping...Elizabeth Young years later highlighted others, identifying the black âbruteâ as a stereotype that âcarried particular forceâ in 1930s cinema as âa monstrous beast.
Cultural attitudes towards African Americans manifestly became intertwined with contemporary ones concerning those of North African Egyptian Mummies in this version of the play.
In addition to Zelda being taken to the ancient past, we have the element of Ganon stalking and scheming to his rise to power in how he defiles the sanctity of ancient Hyrule continuing in the pattern of referring to him as the "man of the desert," another means of codifying Ganon as inherently evil by way of his heritage. There's almost constant reference to his home, the desert and anything else associated with othering him.

Ganon has previously used religious iconography in how the Gerudo crest used to very closely resemble the symbol of Islam.
He also uses racial coding associated with antisemitism in how he's a green-skinned, hook nosed magic-wielder.
There's Anti-Black imagery in his muscularity and chains and how he devolves into a mindless, savage brute.
There's all the decades of sentiments toward SWANA people wrapped up in him and the mummy is a continuation of that in how dehydrated Ganon is presented as a stalking, corrupting presence who defiles the sanctity and draws the civilized white protagonists in with his tempting allure. Phantom Ganon is a looming threat who can arise out of nowhere.
I know dehydrated Ganon is the same dude as regular Ganon, but I do think there's an extra element to discuss in how Tears uses decades of old mummy horror and the racial coding that comes with that to further the idea that Ganon is an evil SWANA man who needs to be feared and eradicated.
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![Sheikah Monk D K [ Data Expunged From Historical Records ]](https://64.media.tumblr.com/4a16d36f65b2364ea6bbbfd660fd6aa7/dc3f2d45ef1d07bd-73/s500x750/45f6168d864c076e4be2d1989e249243cdec3235.jpg)
Sheikah Monk Dâââ Kââ [ data expunged from historical records ]
Harvey skyrocketing in popularity among stardew fans solely because of that Hozier song is so funny to me because it makes me feel like we are playing 2 VERY different games. Harvey is not "I'd rather take my whiskey neat my coffee black and my bed at three" he's a walking ball of anxiety dork of a man who probably goes to bed at 10 pm every night. If anything, the roles should be reversed cuz I KNOW the farmer is a freak.

âThere's so much to talk but nothing to listen...â
photo by @alice-apsx
My feelings...
My HEART
Do you got any fluff with the babs, I am in need of serotonin...
Do you see the stars?
I see them.
Do you know what they are?
No.
They tell the stories of times passed. They tell us the names of those who came before us. I want you to look at the stars. See the names of your ancestors. Of their friends. Of their loved ones and children. And I want you to find me.
I donât know if I want to find you.
If you donât, then thatâs okay. But do you really think shutting me out will bring you peace?
I donât know.
You have to let love in, Aoife. Let me back in.
Aoife stared at the starry desert sky through the beams of Naborisâs metal. To her side, Lucas snored away. The wind blew across the sands, the heavy thumping of Vah Naboris having become a type of lullaby to her.Â
She sighed, turning over to curl up next to Lucas. The warmth of his body contrasted her always unnaturally cold one, and she pressed her cheek against his arm.
With the lowing of Naboris sounding, she breathed in, and closed her eyes.
She felt okay.
~~~~~~~~~~`
Yeah i suck at fluff so have a vaguely angsty but soft think with Aoife and Lucas shortly before they met Gloam. These two would chill in Naboris most nights since thatâs where Jameela also spent most her nights, so the loud clanking and cry Naboris does was nothing to them.
i have a confession to make







I love this grungy old man (:

eagerly-awaited
warnings: gn!reader, fluff, battle thirsty kinich LOL ăpairings: kinich x reader
notes: guys pray i win my 50/50 for kinich please i need him so bad

There are some things Kinich considers a waste of his time, and one of them is working on commissions that do not require battling. As someone who is well known for his amazing battle skills and being a bloodthirsty hunter, Kinich loves using commissions as a training ground.
However, you do worry about him sometimes. Battling so many enemies at once can cause grave danger to people, including Kinich. Youâve confronted him about it before, but Kinich shrugs it off, saying that heâll be fine which is a lie because there are times when heâll come back home with multiple injuries.
Today will change. Thatâs what youâve been saying ever since you woke up today. For once, youâre going to bring Kinich with you on your daily commissions run which is filled with non-battle-related commissions.
âKinich!â you exclaim, once he arrives at the Adventurerâs guild. âYouâre not busy right now are you?â
Kinich stares at you, a bit shocked at your sudden excitement. âI think I have-â
âGreat! Come on, help me with my commissions.â you cut him off almost immediately. âI think youâll be able to help me complete these missions quickly.â
âBut-â
âCome on!â you pull his arm, preventing him from refusing.
âOkay, okay! Iâm coming,â Kinich grumbles. âYou rarely ask for my help doing commissions, so why are you asking for my help now?â
âBecause,â you start. âCanât I ask my beloved boyfriend for help with my commissions?â you bat you say innocently. âBesides, we havenât spent time together in such a long time. I miss you.â
Kinichâs eyes soften, giving you a smile. âWe could have done something else to spend time together. Why are we doing commissions instead?â
âUm, wellâŠâ you trail off, thinking of an excuse to give. âItâs just⊠I havenât done my commissions for today, yeah! Why not finish off my commissions first together and then we can have a relaxing afternoon!â
Kinich tilts his head, looking slightly unconvinced but he doesnât question you any further. He patiently follows you all the way to the Children of Echoes, where he stops in his tracks. âWhat⊠are we doing here?â
âMy commission.â you state.
âAre we not going to go fight some enemies?â Kinich asks. âWhat is your commission anyway?â
âHelping people retrieve lost items!â you say almost proudly, giving Kinich a big smile.
âWhat-â Kinich sees you walk away. âHey! Y/N! Come on, stop ignoring me!âÂ
Even though he looks slightly annoyed, he follows you to the commissioner and doesnât interrupt the conversation between the two of you. Though, the commissioner did look a bit afraid of speaking with you, considering that Kinich stood beside you with a (scary) frown on his face.
As soon as you set out to find the lost item, Kinich grabs your arm. âWhy are you asking me to do this? You know you couldâve done this commission without my help!â
âOh come on, Kinich,â you give him a slight pout. âIs it so wrong to help with non-battle-related commissions? Iâm worried about you coming home every time you finish a mission with multiple injuries on your body.â
âBut I told you Iâm fine-â
âI know you say youâre fine everytime you come home but Iâm still worried, Kinich.â you sigh. âItâs really worrying, you know, seeing your partner come home with new injuries every time,â you stare at the ground. âImagine if you see me come home with multiple injuries every day. Wouldnât that be terrifying?â
Kinich stays silent hearing your argument, and you are correct. Instead of arguing further, Kinich intertwines your hand in his, tightening his grip. âYes, it will be terrifying. Iâm sorry, Y/N⊠I didnât realize how much I was worrying you.â
You raise your head, giving your boyfriend a tiny smile. âWell, at least you understand how I feel,â you swing your interlocked hands. âNow come on! We canât keep the commissioner waiting, canât we?â
You pull him along, just as you did in the beginning. Kinich smiles, the feeling of annoyance disappearing. The members of the Children of Echoes looks at the both of you with a smile on their faces, never noticing that Kinich could make a smile like that.
Am I the only one sick and Tired Of Loudcest!? FIRST OF ALL INCEST IS DISGUSTING AND IS NOT CUTE! IM TIRED OF SEEING THIS EVERY TIME I LOOK UP LOUD HOUSE FANART AND SEE THIS MONSTROSITY THAT YOU PEOPLE CREATE AND YOU SHOULD BE ASHAMED OF YOURSELVES!!!!! ALSO IâM TIRED OF SEEING THIS MUCH LOUD HOUSE ABUSE FANARTS IT MAKES THE SHOW LOOK BAD!!!!!!!!! ALSO STOP WITH THE LORI HATE, LYNN JR. HATE, LUAN HATE AND LOLA HATE!!!!!! GO AHEAD ATTACK ME ALL YOU WANT AT THE END OF THE DAY IâM STICKING TO MY GUNS!!!!!!!

My earbuds were in, but I wasnât playing music. I needed to hear the world but I didnât want the world to know I was listening.
The Impossible Knife of Memory, by Laurie Halse Anderson