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Quick Little Anatomy Study Using Nathaniel
Quick little anatomy study using Nathaniel
Might make it more accurate with scars n tatts
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More Posts from Phoenix-kingz
This was just supposed to be an anatomy study n now it’s my latest favorite piece of Nathaniel art
Making a massive animation project to celebrate the end of the first arc in my wrath and glory game! I’m playing a rogue trader from Tallarn, he’s kept his face hidden for 3 real life years(the one with the bull helmet) and this will not only be the speech where he accepts his role,as rogue trader, but also reveals his true face.
These are some of my favorite key frames so far and Wip art of some NPCs too!
Just finished this animation!! Glory to the four armed emperor!
That time of year where I wanna commission another artist to draw something in their style so if you’re looking for art in my style please reach out 🤣
COMMISSIONS ARE OPEN!! I’ll draw ya tieflings, ya fox person, ya eldritch abominations n what have ya! DM me the details or whatever way of contacting you is best!
I usually do 3 things or at least one of these
1. A Goal: something to bring them together, doesn’t need to be a quest you got together coincidentally. Could be you’re just all in the same place at the same time and something happens that get introductions rolling, in my first dnd game that I played the dm had us in a town that’s dealing with a plague, sectors of the city was in quarantine and we all got gathered even though all of us were strangers. The time in there gave us time to bond and when an explosion went off due to a plot point it gave us a reason to stay together. That being said nothing wrong with the classic they all meet at a tavern for a common goal or because they all want the same bounty
2. Player action: let them say what they look like, what they’re doing, just given a bunch of freedom for the front of session 1, gets them engaged in the game and then helps with getting them involved with the others in the group without you needing to do much.
3. Nothing heavy: it’s session 1 assuming it’s not a one shot or a very short campaign they don’t need to know the BBEG and stake of the world immediately, keep whatever adventures you have them on or that they make on their own at the start smaller. Even if they’re experienced players a smaller start can help the team get an idea of everyone’s strengths, weaknesses, personalities and so on.
All gms out there, what are your goals during the first session? How do you ideally start a campaign and bring all the pcs together? Ive got my methods and those ive seen in live plays but im curious about others O.o