Commander Jet - Tumblr Posts

1 year ago

Clone OC 'Pyro' CT-5838

Pyro is part of the Commander Jet's Flamethrower Battalion. As a tubie, his tank had a heating malfunction. This is just the beginning of his relation to heat. As a cadet, he continueally has had incidents with fire, either the droids he was training with spontaneously bursting into flames, his bunk malfunctioning and catching his blankets on fire, or accidentally setting his Alpha trainer on fire (he is very sorry and no one knows how).

Despite his many childhood accidents, he was incredibly skilled and was at the top of his entire cadet grouping (idk there are like 6 squads (based on what we saw with Domino Squad) for cadets but 4 squads is a Platoon in the GAR so idk what the number is but you get it). Despite this his trainer removed him from his squad and reassigneed him to work with a new flamethrower squad, who were also trained as a bomb squad. Despite working primarily flamethrowers, they dealt with anything fire or explosive. Due to their suits and nature of their training, it is very efficient and practical.

He met and worked with Commander Jet as a cadet and was practically his second in command. They were very good friends and he does know Commander Bacara (along with the rest of the flamethrower battalion).

Now, all this fire and accidents does not mean he got his name from his curious accidents. In fact its quite the opposite. See, he is -by all definitions of the word- a pyromaniac. Sure these accidents were not his fault or he intentionally caused them, but here were many later in life that he DID cause.

He is a very chill and honest man, with a kind soul. He loves people and seeing new things. He can be a little mean when deserved and is serious when it comes to the lives of his brothers. However, once Commander Jet gives the go ahead, he becomes manic and laughs uncontrollably. He can and will set fire to everything he sees.

Eventually, closer to the end of the war (not Order 66 bc that doesn't exist to me) he develops pyromania. It had always been present but his brothers would help with the urges. As time went on, the urges became to strong and to cope he would carry a small lighter. While it didn't necessarily help, it distracted his mind and satiated the urges during missions.

Once the war had ended and the Jedi left Coruscant (getting into personal headcanons here). Though they still lived with the Jedi at one of the older renovated temples, he found life much too quiet. Unfortunately, unlike other battalions, the Flamethrower Troopers had to learn to skills rather than apply already known ones, most of the time. Several clones from all over decided to take up outside jobs or missions with Jedi Masters/Shadows, Pyro decided to work as a bounty hunter and Jedi Shadows.

During his time as a bounty hunter, his pyromania did not worsen. However, he did indulge it with more than a lighter. He would occasionally take work for a demonlition guild, allowing him to set fire or blow up whatever was required.

His time as a bounty hunter/shadow was not all wonderful. During a mission gone bad with Jedi Shadow Quinlan Vos, he had lost an arm below the elbow and a leg below the knee. With quick treatment he was able to get mechanical replacements, which he then had himself and his Flamethrower buddies upgrade to shoot fire from the arm.

While having jet boots would be awesome, he already had a jetpack. Instead he chose to upgrade the leg with several blades. The leg can fully split open and spit out a sword or the foot can push into the ankle joint and pop out a blade at the heel, like a bladed high heel shoe. With this blade, his kicks would slice whatever came into contact with it.

Looks wise, Pyro hasn't changed much over the years. He's not heavy into body mods like some of the others and keeps things relatively tame. He has simple flowing tattoos that resemble lava flow on his arms and down his thighs. The magma stems from his spine and reaches just at his jaw. The ink used glows bright orange in the dark. Down his spine says 'born of fire' in Mando'a that glows red.

He keeps his hair short and his eyes are a more golden than standard. Pyro, like most flamethrower trooper, has burn scars on his forearms and hands.

Due to his time as a flamethrower trooper, he has lung damage like most. His helmet is equipt with many air filters and seals to keep his lungs safe. Not only that but his lenses have multiple filters to see people/targets through fire/large heat sources.


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1 year ago

Was thinking about CCs train and shit when it hit me. There are a few commanders, such as Monnk, Jet, Blackout, and Hound (he’s a cc to me) who would have to be trained alone or with CT’s, since their specialty requires so much work.

So, I have come with an idea. Since the standard week is 5 days, 3 of the 5 are spent in specialized classes. They’d do their flash training and then be taken by other trainers. They would train with a squad of others, and put in charge.

For Hound, since it’s a special case of having a Massiff buddy. Those three days are set together and Grizzer would stick with him all day, and night. To strengthen their bond, they would spend off time together and Hound would have his official trainer (an Mandalorian) set Grizzer in the bunk with him. This was a not great idea for some massiffs but Grizzer loved the pod and would wiggle like hell when the Alpha picked him up.

I can just imagine, Monnk coming back to his squad from specialized training soaking wet and cold. Having his Alpha help him peel off the dry suit before he goes to bed. Talking all about the fun things he learned and saw with his Mandalorian trainer. Actually, I headcanon that Monnk and his trainer got along incredibly well is basically adopted by the Mandalorian. Monnk got his name and the sea dragon across his armor from the Mandalorian. (I also headcanon that Dred Priest hated the Mandalorian and reconditioned Monnk to get at him. Dred ended up in a bacta tank and the Mandalorian retaught Monnk everything from scratch. (Monnk was about 3 standard at the time.))

Jet scared the shit out of his trainer with how well he was able to control the flame. He was also taught what alternate fuels could be used on different planets and Jet got so interested he found all the options he could on Kamino (only 2) and he switched out the fuel, Pyro (my OC) was all to happy to help. They both were found sitting on the floor with the flamethrower between them, quietly watching the flames. Turns out, all of the flame troopers either had or developed pyromania to *some* degree. The trainer in charge was quite happy to find out about this as he had a severe case himself and was all to happy to indulge his troopers under the excuse of teaching the troopers.

Blackout is a special operations clone trooper, trained for stealth operations and piloting. While he did not have a super close bond with his trainer, they both still enjoyed each others company and considered each other friends. Blackout is one of the few who was already good at lying, but his training made him the best (better than even Fox, which he is very proud of). He wasn't as close with as many of his troopers due to their numbers being quite large, but he (like the rest of the spec ops troops) does his best to instruct and learn about his troopers in their short time together.

Bacara, though not recieving any special training, caught the eye of a Concord Dawn Mandalorian who took him for special Marine training for one day a week. It would be till later when they decided to have a Marine Corps that he would become the specialist.


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1 year ago

Command Clone Currency

The clones are unpaid and therefore broke. They can’t really pay each other to do things since they have no money so they go for a new currency: favors

Now, the CTs don’t really do it the same as the Commanders because they have to be specific. They can’t return a favor between battalions quickly, due to fighting/locations/schedule. They’re at the whim of the war and pick and choose their repayment time.

The Comanders are different. They trade and barter like crazy. It’s favors with a few cases of alcohol. They can trade favors they are owed to others all the time, so anyone can cash it. They can pull the strings to get their payment quick.

For example, Cody needed a save from a small squad. He knew Delta was on planet doing some mission and he needed a detour but he had no connection or favor. However, Fox (for some reason) did. Cody offered a case of spotchka and a favor Monnk owed in return for having Delta do the detour. Delta owed fox one less favor, Cody owed no favors (which is the best outcome, since Fox WILL cash it) and Fox got something on Monnk and free (very expensive) spotchka.

Few CTs knew they did it this way, and the CT captains such as Rex and Keeli had to quickly adapt to this way of thinking. Rex made the mistake of owing Bacara before anyone told him. Keeli was lucky enough to meet the SpecOps CC Blackout, who clued him in on the difference but left him high and dry when it came to implementing his knowledge. (Keeli ended up owing Blackout two mini guns for his ‘friendly advice’)

Though, when times are tough and there is little time to barter, it is common to put off the payment until after the act is completed. Though many hate doing this as the trading can become unfair. What often happens is the party in need already has a deal prepared and states their need and their payment, it is hardly ever contested (however the helper may tack on another fee which is accepted or denied).

For example, Doom needed backup from Jet’s flame troopers. He quickly called, stated his need, and his payment of a case of charges. Jet had found the payment (though correct in price, unpractical for his squad) and changed it to half a case of fuel (easier for Doom to get a hold of and just as useful as charges to a Demolition team). Doom accepted the terms and Jet’s squad arrived right on time.

Though the bartering is mostly physical, many deal in the intangible. Perfect examples are all of the Coruscant Guard and the Special Operations teams. These are the only two groups who has everyone (including CT shinies) in on this system. They have the least to offer when it comes to normal ops, after all what GAR commander needs to know where a random Senator is going to be at what time or who slept with who. However, this trading info is perfect for the Guard who constantly works with/against (yay embezzlement and blackmail) these same Senators and for the SpecOps who need to know political climates and interpersonal relationships for recon and assassinations.

Most trading goes on between those two, and their prices are often higher since the missions are higher stake. Often Commando Squads are up for bids (who doesn’t want a four man 100% mission completion rate squad in their pocket), blackmail on natborn officers, republic secrets, senators schedules, crime syndicates favor and areas of interest, etc.

For the Guard, their trading goes further. They work with crime syndicates to keep it off the streets while keeping profit up. Those who do not work with them, go down. They’ve gain control of the lower 2000 levels through this and those who do not conform are forced to by the Guard or the citizens of the lower levels who don’t want to deal with the Guard, (peer pressure and bullying at its finest.)

The commanders learned this from watching the Cuy’val Dar, who would often trade on Kamino. The Alphas picked it up and used it but the CCs truly made it valuable beyond belief. The trainers traded for free shifts and booze, the CCs traded for mission successes and heavy artillery.

Many CTs attempt to learn how this system works. However, as few know it’s different, even fewer see the affects; those that do, know well enough to leave it be.

Despite there being no real difference in intelligence between the CCs and CTs, witnessing the speed and weight of the trades, makes even the Jedi’s head spin.

The Padawans are one of the few outsiders to see it in action. They do not really like it, but many pick it up for lesser trades (help with this paper or answers for this homework). Cal Kestis surprisingly picks it up the best. He’s the youngest so very impressionable, eager to learn, his CC Commander Steel, is very good at it, and Steel is possibly the only one to teach their General’s Padawan.

Steel sees that Cal isn’t going to be on the field much (Steel agrees with this and makes sure he stays on the Venator). So, if Cal ever needs help, he knows how to get it. Steel has made him be present for several trades and even made him come up with theoretical ones. Cal becomes very good at it, but is unable to flex his skills much due to the other Padawans unable to match his speed or skill. They are several years older, see it as in-Jedi like or are bad at it (or their Captains are bad at it and can’t teach them well), their concept of value is off (Jedi don’t often put a price on things and those that do have a habit of underselling due to being nice), and/or they do not know the range of what can be traded.

It’s very personal, with different Commanders wanting different things. Knowing who wants what can often make the payment cheaper for the offering party.

For example, the Marines often need heavy snow gear and blankets. So, offering a box of heating blankets in return for a case of bacta and blaster packs. This is a much better deal than offering a case of mini guns for the bacta and blaster packs. In the second case, Bacara may say no the mini guns or want a case of something else along with the mini guns.


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