Delta Rune Theory - Tumblr Posts

2 years ago

I thought that the Delta Rune had a different meaning, so the circle with wings (the "angel") represented Frisk / The Player, and the three triangles represent the three possible routes.

The two facing up are pacifist and neutral, because frisk does leave the Underground in those routes, and genocide is represented by the downwards facing triangle because Chara kills Frisk (and erases the timeline ofc), therefore Frisk never leaves the Underground.

But any idea / theory is interesting to me, gets me exited, and gets me thinking about the game, lol

I feel like in Undertale the Delta Rune was misinterpreted. Everyone thought it was like this:

There’s an Angel who has seen the surface, that’s the circle with wings. The three triangles are monsters.

But I think it’s a little more like this:

The three triangles actually represent Chara, Frisk (triangles facing up, they have seen the surface) and Asriel (his faces down because he has only lived underground)

The “Angel” isn’t just a singular Angel. It’s supposed to show that those triangles all take part in emptying the underground.

Chara:

- has seen the surface

- made a plan to free monsters, which led to Asriel’s and their own death

- Asriel dying led to him becoming Flowey, eventually leading to the end of true pacifist. The memories Asriel has of Chara help him give up fighting. (Also if you believe in the NarraChara theory, Chara’s presence makes Frisk shout their name, making Asriel remember

- their presence and plan helped Asriel remember

- (they erased the world in the no mercy run, technically clearing the underground)

Frisk:

- they have seen the surface

- they shout Chara’s name, helping Asriel remember himself

- they fought Asriel and befriended the monsters, which Asriel took the souls of

- (they also cleared the underground in the no mercy run…)

Asriel:

- he has seen the surface

- he broke the barrier


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1 year ago

Deltarune Ch3 predictions:

* The TV is going to be the final boss somehow * Kris and Toriel moments!!! * Gaster Egg Gaster Egg Gaster Egg * Which save file you use will have significant impact on the game's story & dialogue * It will have it's own version of Snowgrave, but instead of freezing all the enemies, you will burn them (w/ Toriel's fire magic? somehow?) * Toriel sees Ralsei and says something like "Azzy is that you?!" * The secret boss will be whatever is in Asriel's drawer, so it will be different according to which save file you use * More obvious hints about the player being canon, with Kris taking out their Soul again * There will be a audio file called g * Undertale reference in the game that everyone will freak out about because yes

And let's not forget:

* Ralsei smoking weed and saying doobie /j

Reblog with what you think will happen! I want to know your thoughts :o


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6 years ago

Deltarune’s Message and Purpose

Hey guys! This is my first post! :D

I’m gonna be talking about the game Deltarune.

This game is pretty much a strange mystery and people have been theorizing about what in the world is going on there.

It’s safe to assume that Deltarune is an AU (Alternate Universe), bringing our headcanons that Alternate Universes beyond the world of Undertale exists to be canon.

After seeing a really good theory by MatPat, I realized what this game may be trying to tell us. The story, it’s purpose and it’s message.

MatPat believes that Kris is currently going through tough times in life, due to divorce, and his brother leaving to University. Their family is starting to fall apart. This causes Kris to be distant from everyone else. And the world of the Dark World is just a manifestation of Kris’ life. The “abandoned classroom” is the place Kris and Asriel used to play.

Kris seems to be someone who felt abandoned and alone. To a point that they’re probably depressed. Sleeping a lot in class, not going to school at times, not socializing to anyone else.

Wait... when did we heard about people had these kinds of issues?

Undertale

Undertale was all about making choices to help those in need. These people have their own problems, and we’re given a choice to help them or not.

Toriel lost her children, left Asgore, and was afraid to lose more. She’s taking in children to cope with her loss.

Sans is depressed.

Papyrus is lonely

Undyne is narrow-minded

Alphys has so many regrets (To a point that she might consider suicide)

Asgore has been pressured by his people and killed children, thinking violence was the only way.

And Asriel forgot how to love.

(Yeh, I know. I took them from Treesicle’s video. It was one of the first videos I watched about Undertale and the main reason why I’m a fan of it now)

But there was something... missing.

What about Frisk?

That’s the thing. We have no idea who is Frisk and why they fell.

For all we know, they might’ve just popped out of existence.

In fact, I don’t think Undertale was about Frisk at all.

With everything about Deltarune, I can safely assume this game is supposed to be the opposite of Undertale, once again going against our expectations.

I believe Deltarune is going to give us another message or moral lesson. The exact opposite of what Undertale tried to tell us.

There are things in life we cannot control, but sometimes we’ve gotta accept it. It is how we deal with it that makes a difference.

My dad once told me that in real life, there are no such things as “bad choices”, it is only how we see the outcome that makes it either a good or a bad thing.

I still believe choices matter, but not the kind in Undertale. The choices that can be made is how we deal with things in life. How we deal with the unexpected. THAT is the very thing that matters in Deltarune.

This is proven in the Dark World, where we end up falling into it, and then we’re told we’re heroes of a legendary prophecy. There’s nothing we could’ve do to avoid falling into that world in the first place. BUT it is how we choose to deal with the responsibilities that creates the ending when we leave the Dark World.

But after the events of the real ending of the 1st chapter of Deltarune, I believe that the choices in the end that would give is the ending of game won’t be us. it will be Kris. Because this story is all about them.

The “Choices don’t matter” rule doesn’t just applies to us. Kris’ parents divorced, and Asriel leaves to University. None of these tragedies can be stopped by Kris. It just happens. I still stick with the “Player Possessing Kris” Theory, and if it’s true, you could see how Kris clearly lacks the power of choice to stop certain or to make things to happen. I don’t think Kris did something to split their family (There’s a chance that there is though) and Kris didn’t do anything for Asriel to leave. And I don’t think Kris did anything to allow us to control them.

Kris will learn that what they makes of what happens in life will be the very thing that counts.

While Undertale was a story of DETERMINATION...

...Deltarune will be a story of RESILIENCE.

Besides... It is how they dealt with the whole “being possessed” thing in the ending that might set up events for the next parts of the game...


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