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1 year ago

Bad Video Game Ideas

A competitive fps where the playable area constantly shifts. To help reduce camping/sniping unfairness. A bit like Fornite's Storm combined the Mario Party Minigame where you have to stand on a specific mushroom color(?).

More specific concept below Read More.

I.E: All the characters are based on small animals (Bugs, Mice, Faeries, Etc.) and you fight in an oversized house. Each room in the house would be a smaller arena. And every now and again, a Human living in the house would enter a new room, meaning that area would become dangerous/off-limits. The players would all have to scramble to get to different room to continue fighting.

Bigger overall maps could lead to multiple areas being sealed at a time. You could get bonuses or smth for every player that makes it out of danger area? Or maybe the other way around- If you're the only out of players in that room that escapes alive, you get a stronger bonus.

It makes me think of the scenes in Ratatouille where the rats get found and scatter- Everything about alliances, enemies, fights, whatever, all forgotten in that moment of sheer panic.

I know this isn't perfect, but I lit just thought of this watching a Gamer Rage Compilation and basically never play shooters, so! please provide any and all feedback! Learning what I/real games do wrong helps me understand how to do better!


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