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Someone on Twitter was surprised/confused by the Disassembly/Murder Drones' very large wingspan, but actually, this is a stroke of realism as this is consistent with giant soaring species from real life. The bigger you're overall body size/weight, your wings must be proportionally larger to compensate. Allow me to elaborate further on this.



Now upon first hearing that, one might suggest the Murder Drones' wings should be even larger since they're robots and are probably heavier than organic life. But this isn't true cause Worker Drones are extremely light seeing as Tessa can easily carry them, Murder Drones are clearly much larger perhaps 2-4xs the weight but likely not much heavier than a human judging by the physics presented.

There are many benefits to being gigantic fliers over other types of flight. For one it is perhaps the move efficent form of long distance travel in nature; the wing's surface area generates a lot of lift/power, the mass of the body means gives them with stability and a resistance against the elements. This means they can fly at great heights and travels massive distances on few and shallow wingbeats for extended while burning next to no energy. The benefits this has for Disassembly Drones should be obvious regarding the "nature" of their being. And despite the robots clearily staying afloft at least partially by artifical means such as hovering, it's clear the huge wings are still mandatory to achieve.
Ofcourse there are other benefits to this form travel such as spotting and getting the drop on unsuspecting prey, quite literally in this case. While they aren't as heavily armed as the machines, being a giant flier requires a lot nutrients, something plants can't provide without being a detriment to flying ability at this scale. So that only left meat on the table and therefore all truly large soaring animals are carnviores. Now there are steamrolling to this, as flying means they sweep through numerous areas effectively and burning relatively little energy between visits. Allowing them to binge on many small meals or a single large one and rest it off in a high place where enemies cannot reach them,(although adults tend not to have any predators).

Ofcourse this is mostly speculative and I don't believe Liam or Glitch thought this hard about extinct birds and pterosaurs to explain wings meant mostly to look cool/scary while also stabbing/blocking things. But it's fun when interesting elements in a world actually fits in with reality as it grounds the fiction, making the world more emersive.
P.S. To any artists making MD OCs larger than the characters, go wild.
i am not immune to the "character's eyes glow when they use their powers" trope
Do you have a pet peeve in g/t?
oh boy do i
hm. i think one of the biggest ones would have to be like. some worldbuilding stuff? for example you have established mixed size society, but then no emphasis on different sizes besides characters interacting with each other. you have giants and humans, and yet both parties' environments are... perfectly sized for each other...? you go to the "giant side" and suddenly animals and plants are their size? they're not even like. completely new species and types of flora and fauna they're just things WE are familiar with just. bigger. it completely shatters my suspension of disbelief. if you're calling them giants i'd assume they're, well, giant compared to not only humans but everything else as well
and then there's some logistics involved that make me question some things. if the giants in question also use cars and other vehicles, where do the resources for something so massive even come from? how would that impact the environment? how are they even useful to a giant that can already travel far and fast by simply walking?
idk maybe it's easier for people to write the "giant" party living the exact same life as humans for relatability and familiarity but it just makes me scratch my head. as i've said several times before my enjoyment for g/t also comes from the world interactions that emphasize that size difference, taking that away is just... eh
and in general this only really applies to works that base the idea around OUR modern society. in fantasy works and some sci-fi ones it's not that big of a deal because you already establish a world different to ours with different rules (and they tend to have good reasonings for all the issues i have above!). but if you're making something set in OUR reality with size difference involved then i expect a bit more realism going into it. the earth is only so big and has only so little resources that WILL run out one day. we don't have that much space or a good environment for all the animals already existing but giant sized and so on. maybe you can call me nitpicky considering the genre of g/t kind of inherently relies on the suspension of disbelief - giants and tinies aren't exactly "realistic" things as we know it - but a little bit of realistic approach makes it more enjoyable to me. it feels more real

smile for the fans!