This is a place for me to post my art and stories on here. right now I'm in a big undertale mood, so there be a lot of au posts on here.
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Inktale October Day 1
Inktale October Day 1
Ink Sans (warm up)
Ink belongs to @comyet
Plus myself! Fun info: I have a very similar outfit to the one I drew myself in. The only thing that isn't exact is the skirt. I actually have a dress that is in that style, but I only needed the bottom half of it for the purposes of this piece.
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More Posts from Ventusninja
Journal of Scientific Inquiries
Chapter 3: The nature of monster masks
Proper housing has been provided, and construction on the capitol is underway. An underground lab, once belonging to the previous civilization, has been discovered and provided to me and my team.
We are picking up where I left off in research before the monster massacre: artificial souls.
I had an extraction done of my and other volunteers' soul for research [and for a later experiment of adding soul types to one's self]. During the extraction process on my soul, one of my coworkers fumbled and scarred my monster soul. I was going to get it fixed up, but then I noticed that my mask happened to have a crack in the same place as the scar on my soul. [Later on at night, when everyone else was gone, I purposefully scarred a different section of my soul]. I had my mask right next to me, and yet another crack showed up in the exact same spot.
What's interesting is that it is impossible to physically damage a m-h mask. From what I remember, m-h masks are made out of a sturdy polymer material and magic. It was undetermined what magic it was. I'm guessing the magic is monster soul magic. If that is the case, then the m-h masks are a representation of the physical state of the monster soul. To test that theory, I injured my human soul, but nothing showed up on the mask. I then got my human soul healed. I left the scar on my monster soul alone, as scientific evidence of this new discovery [plus it makes me look cool].
The only downside to the scar is that the mask translates the cracks to the monster form. Now, I have two massive cracks on my skull. I've told askers that it was due to my soul being scarred. [I neglected to mention I did part of the scarring. I also lied and said it can't be healed and that I tried].
Chapter 2 <-
Chapter 4 ->
Hallowstale background info:
A world were most of the main cast are human, able to transform into monsters via masks that they wear. And when Frisk falls down, it is nothing but genocide timelines, until Sanse, Flowey, Chara, and a new mysterious soul, figure out a way to stop Frisk, and force a pacifist run, once and for all.
(Quick note, this is a mostly gender-bent universe. I say mostly because this universe is my most inclusive, so some characters are Nonbinary or Trans, but the basic sex of the cis characters are swapped.)
In this world, not only are there Monsters and Humans, but Monster-Humans (M-Hs), and Souls Mages.
M-hs are children born human, with a monster form transformation. When the child turn 5 years old, a package will magically show up at their front door with a mask inside. The mask is a representation of their monster form. When the owner of the mask wears it, they turn into their monster form.
A m-h's soul consists of a monster soul inside of a human soul. The monster form has a longer life span than that of their human form. When an m-h dies in their human form, their mask can be placed on them, forcing their body to turn into a monster as their human soul shatters, leaving that m-h to fully become a monster (a process known as monstercation). When their monster soul is killed, the m-h will simply dust as, to reach the monster soul, their human soul must also be peirced. Some m-hs can have two human soul traits, and, very rarely, three soul traits.
The masks of the m-hs are indestructible and can't be lost. Upon the mask being more than 50 feet away from the owner, it will magically appear near the owner.
A m-h can cast magic. However, they can only cast magic in their monster forms.
Soul mages (SMs) are humans who have access to their soul trait's magic. Soul mages are fairly rare and commonly infertile.
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Birth Rates:
Human x Human = Human (99%), M-H (1%)
Human x Monster = M-H (50%), Monster (50%)
Monster x Monster = Monster (100%)
M-H (monster) x Human = M-H (50%), Monster (49%), SM(1%)
M-H (monster) x Monster = Monster (99%), SM (1%)
M-H (human) x Human = Human (74%), M-H (25%), SM (1%)
M-H (human) x Monster = Monster (74%), M-H (25%), SM (1%)
M-H (m) x M-H (m) = Monster (98%), SM (2%)
M-H (h) x M-H (h) = Monster (49%), M-H (49%), SM (2%)
M-H (m) x M-H (h) = M-H (98%), SM (2%)
There have been no documentation of any births in relation to a soul mage parent.
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Mt. Ebott is encircled by a rural community that houses a cult, known as the Purity of Soul. It was founded by soul mages from each of the attributes. The cult believes that monsters and m-hs are impure, inferior, and have no right to live in their perfect world.
42 years ago, before Frisk fell down, the followers of Purity of Soul (PoS) enacted a monster massacre. They light buildings aflame, they killed monsters, m-hs, and human sympathizers. Torel and his wife Asgore gathered and led the survivors to one of the entrances of Mt. Ebott. The Soul Mage leaders of the PoS created a barrier around the two entrances into Mt. Ebott, trapping everyone inside. The only way out is to use 7 Soul Mages, each one being a different soul type, to break the barrier. The PoS, believing the 'tainted' to soon starve in the mountain, leave to go about their daily lives. However, there were already animal-like monster creatures living within the intricate cave systems, along with the River Person. They help the survivors build a new home in the mountain. The survivors also appointed Torel and Asgore, the leaders of the Underground.
A year or two later, as some children in the community received monster masks, the PoS was horrified to learn that m-hs could be born of two human parents. And even more, some unknowing monster from elsewhere on the globe would move in for cheap housing and relative closeness to the city while remaining suburban. A ruling was stated that any monster is to be captured, m-h children are to be brought forth to the council to be "educated," and anyone who tries to hide either will be killed. In reality, all are killed. Parents who wind up having m-h children do their best to hide that truth or flee to one of the Mt. Ebott entrances and live in the Underground. Some of those m-h children will grow up to be brainwashed into despising their monster half. Moving away quickly became futile, as rumors would spread that the family are sympathizers and sentenced to death.
Those who were sentenced to death were paraded up to the top of Mt. Ebott (right before the Ruins entrance). Everyone else in the community is required to attend and watch. They would then kill the guilty party, dumping their remains down the hole.
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The two laws were written as follows:
- Report any monster-humans so they can be educated and get help.
- Any humans caught harboring monster-humans, or monsters from outside the community, will be given the highest form of punishment: death by execution.
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I think that's it for now.
More stories will be coming out, including character personal stories/information, and artwork.
There will be a special story coming out that would be this au's Gaster (and later Sanse's) journal.
Journal of Scientific Inquiries by W.D. Gaster (and sanse)
Chapter 2: Souls, soul trait magic, etc.
(Author's note here. Throughout the journal, Gaster left some specific notes in Wingdings, a language special to skeleton monsters and m-hs that they can easily learn. I have translated them for you. The translations will be enclosed in [insert text here].)
Their are 8 known souls known in existence. First there's the monster soul, an upside down white heart made out of pure magic. Then there are human souls, right side up hearts that can be 1 of 7 colors: Red (Determination), Orange (Bravery), yellow (Justice), Green (Kindness), Cyan (Patience), Blue (Integrity), and Purple (Perseverance). All souls are wrapped with a thin black line, the combination of all soul traits, at the edges.
All souls have at least a little of every attribute of the human soul trait, even monsters. However, depending on the the color of the soul itself, depends on the magic a monster/m-h can use.
M-Hs have a monster soul that is tucked inside a human soul. For a m-h, they can have multiple different colors in their human soul. 2 colors are typical, 3 colors are extremely rare. The only m-h I know of that has 3 soul colors is Asgore.
Soul mages' souls are indistinguishable from human souls. A soul mage's eyes portray the color of their soul trait.
Soul mages, monsters, and m-hs are more magically connected to their souls that humans are. For monsters, their bodies are made up of the same magic as their souls. M-Hs are the happy medium between monster magic while also having a more physical body. However, for m-hs to use their magical abilities, they must let their body configure to a pure magical source, their monster forms. Soul Mages don't have this problem, as they are born through the help of m-hs. A soul mage's body and soul are strong enough to harbor magic that can almost rival a monster's magic. This information alone is probably a good reason why they only make up 1% of the world's population.
On the topic of population percentages. Monsters make up the majority of the world's population, at 51.9%, their long life span and the monstercation of m-hs makes it easy to see why. This is almost double the percentage of m-hs, with 29.8% of the population. Lastly, there are humans, at only 17.3% of the worlds population, I'm surprised humans as a whole haven't faded out by now.
When a monster dies, their body and soul turns to dust. When a human dies, their body lies as a shell and their souls is ejected out. If not preserved fast enough, the human soul will shatter. A soul mages soul, however, will last for an indefinite amount of time outside of the body after the soul mage themself has died. When an M-H dies, one of two things can happen. If they die in their human form, the m-h can go through monstercation, a process where their monster mask is place on them and their human soul shatters, permanently turning them into a monster. If an m-h dies in their monster form, they will simply turn to dust, as to reach the monster soul, they must breach the human soul.
Humans and m-hs can heal life threatening injuries of another human's/m-h's soul by extracting the primary attribute of the uninjured soul that matches the primary attribute of the injured soul. Think of it as kind of like a blood transfusion. Monsters can't receive a soul transfusion, due to how quickly they turn to dust the moment the soul hits that critical state. Theoretically, an m-h could receive a soul transfusion from a monster soul, as the m-h's human soul can keep their monster soul stable as it heals.
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Because soul mages and m-hs are magically in tune with their soul trait(s), they each have different abilities that correlates to the soul trait. Because soul mages have the strongest connection to the magic within their human souls, only they can perform certain abilities.
Determination -> Remembers resets/alternate timelines; if a soul mage has interacted with a save star (which can only seen by them), then they can revive their body to the time they interacted with the star. If a soul mage is the most determined human, they alone have the ability to reset. It is not known if it is only through one determined soul mage alone in the entire world, or if it's like a bubble radius and there are multiple determined soul mages that can reset. Neither option is very good. I guess we are lucky that, even within the soul mage status, determined soul mages are highly extremely rare. And the leader of the PoS, a determination soul mage, didn't seem to have the ability to reset himself (I would know if he did), or he just never decided to use it. In any case, there are several questions I have about this soul trait and it's ability to reset.
Bravery -> Super strength; above average speed; if a soul mage decides to move first in combat before anyone else, all of their stats increase tenfold. Don't get into a fight with them. Monster-Humans can turn one section of the battleground orange, forcing their opponent to constantly move while in that area so as to not take damage.
Justice -> They are the only ones with a magic attack with soul bullets that can directly targets the soul; along that, a soul mage can lock onto one enemy and their bullets can auto aim to that enemy's soul; both soul mages and m-hs also have the KARMA ability, but it is only proportionate to the LV someone has; the only non-attacking ability they have is the ability to see a soul's LV and the type of a soul a person has.
Kindness -> Healing; can check for damages on the soul; can create shields either in a sphere or on one side of a person. They also have a KARMA ability, where if someone were to intentionally attack them to hurt them, the kindness soul can then attack and deal poison damage equivalent to the damage the other person could have done. This also works in reverse, so if they decide to hurt someone themselves, they will suffer the damage they dealt/tried to deal. Soul mages also have an ability to revive without a save star, but only if they died by unnatural means, namely murder.
Patience -> Can turn one side of the field cyan, forcing the opponent to stay completely still; can freeze time; soul mages can freeze people and objects in place. The time freeze ability is also something I would like to test at some point to determine how long the time freeze can last. Soul mages can also slow time down for everyone, except themself, inside a certain radius emanating from them.
Integrity -> Gravity manipulation; flight/super jump; teleportation. While simple, these abilities can prove to be powerful, especially their ability to manipulate gravity. However, the caveat is that monster-humans only have access to their ability if they are true to themselves. Soul mages don't have this problem since they are incredibly in tune with their soul trait, and thus their magic. Lastly, soul mages of this soul type are immune to magic that changes the soul.
Perseverance -> Telekinesis; remembers how many resets have occurred, but not the reset itself; heavily resistant to damage taken; Soul mages can use rewrite, an ability where they can alter a course of events that have happened within a 1 minute timespan; both soul mages and m-hs can summon a familiar, which can be about almost anything. My familiar is a giant deer skull that flies around.
Monster souls -> bullet attacks special to the specific monster type; can apply soul trait magic on the souls themselves/through their bullet attacks. Healing, but only for damages made to the soul.
[I wonder if there is a way to gain access to all soul abilities.]
Chapter 1 <-
Chapter 3 ->
This was the original piece I did that inspired me for Inktale October Day 2.